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Evolution

Create creatures and let them evolve to see how they master various tasks. · By Keiwan

Possible training help/manipulation?

A topic by Dr_Davenstein created Oct 25, 2022 Views: 186
Viewing posts 1 to 1

Not sure if this is even feasible, or if this has already been requested, but what about letting the user click&drag joints on-the-fly? Let's say I have created a walker bot that's almost walking perfectly, except one node isn't quite right... what if I could click and drag it to influence that node a little bit? I realize that changes a lot about  the sim, but maybe there could be a section with bots that were influenced by humans and those that were not or something?