The game didn't seem to call my GPU, I had the option to use the GPU turned on but my CUDA usage remained at 0% throughout the game
My video card is Msi Geforce RTX3060 12G
Excuse me for using an interpreter. My English is not very good
Text adventure game with an AI. No rules, no censorship, the only limit is your imagination, not someone else's. · By
Hello, I noticed some graphical cards aren’t used but the first thing to do is test with a small AI.
You can do the following:
If it’s not, send me the server’s logs. You can find them in the game’s folder. They are named server_logs.text
.
By the way, what OS are you using?
I've tried it. It doesn't seem to work. I'm win11
11:47:07,154 asyncio ERROR Task exception was never retrieved
future: <Task finished name='Task-10' coro=<WebSocketServerProtocol.handler() done, defined at D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\site-packages\websockets\legacy\server.py:143> exception=SystemExit(None)>
Traceback (most recent call last):
File "D:\steam\steamapps\common\AIdventure\server\server.py", line 119, in handler
data_to_send = handle_request(p_websocket, json_message)
File "D:\steam\steamapps\common\AIdventure\server\server.py", line 164, in handle_request
shutdown_server()
File "D:\steam\steamapps\common\AIdventure\server\server.py", line 242, in shutdown_server
exit()
File "D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\_sitebuiltins.py", line 26, in __call__
raise SystemExit(code)
SystemExit: None
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\asyncio\runners.py", line 44, in run
return loop.run_until_complete(main)
File "D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\asyncio\base_events.py", line 629, in run_until_complete
self.run_forever()
File "D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\asyncio\windows_events.py", line 316, in run_forever
super().run_forever()
File "D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\asyncio\base_events.py", line 596, in run_forever
self._run_once()
File "D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\asyncio\base_events.py", line 1890, in _run_once
handle._run()
File "D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\asyncio\events.py", line 80, in _run
self._context.run(self._callback, *self._args)
File "D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\site-packages\websockets\legacy\server.py", line 224, in handler
await self.ws_handler(self, path)
File "D:\steam\steamapps\common\AIdventure\server\server.py", line 134, in handler
shutdown_server()
File "D:\steam\steamapps\common\AIdventure\server\server.py", line 242, in shutdown_server
exit()
File "D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\_sitebuiltins.py", line 26, in __call__
raise SystemExit(code)
SystemExit: None
11:47:07,156 asyncio ERROR Task was destroyed but it is pending!
task: <Task pending name='Task-9' coro=<IocpProactor.accept.<locals>.accept_coro() running at D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\asyncio\windows_events.py:566> wait_for=<_OverlappedFuture cancelled> cb=[gather.<locals>._done_callback() at D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\asyncio\tasks.py:766]>
11:47:07,156 asyncio ERROR Task exception was never retrieved
future: <Task finished name='Task-5' coro=<WebSocketServerProtocol.handler() done, defined at D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\site-packages\websockets\legacy\server.py:143> exception=SystemExit(None)>
Traceback (most recent call last):
File "D:\steam\steamapps\common\AIdventure\server\server.py", line 119, in handler
data_to_send = handle_request(p_websocket, json_message)
File "D:\steam\steamapps\common\AIdventure\server\server.py", line 164, in handle_request
shutdown_server()
File "D:\steam\steamapps\common\AIdventure\server\server.py", line 242, in shutdown_server
exit()
File "D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\_sitebuiltins.py", line 26, in __call__
raise SystemExit(code)
SystemExit: None
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\asyncio\runners.py", line 44, in run
return loop.run_until_complete(main)
File "D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\asyncio\base_events.py", line 629, in run_until_complete
self.run_forever()
File "D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\asyncio\windows_events.py", line 316, in run_forever
super().run_forever()
File "D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\asyncio\base_events.py", line 596, in run_forever
self._run_once()
File "D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\asyncio\base_events.py", line 1890, in _run_once
handle._run()
File "D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\asyncio\events.py", line 80, in _run
self._context.run(self._callback, *self._args)
File "D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\site-packages\websockets\legacy\server.py", line 224, in handler
await self.ws_handler(self, path)
File "D:\steam\steamapps\common\AIdventure\server\server.py", line 134, in handler
shutdown_server()
File "D:\steam\steamapps\common\AIdventure\server\server.py", line 242, in shutdown_server
exit()
File "D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\_sitebuiltins.py", line 26, in __call__
raise SystemExit(code)
SystemExit: None
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "D:\steam\steamapps\common\AIdventure\server\server.py", line 117, in handler
async for message in p_websocket:
File "D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\site-packages\websockets\legacy\protocol.py", line 481, in __aiter__
yield await self.recv()
File "D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\site-packages\websockets\legacy\protocol.py", line 535, in recv
await asyncio.wait(
File "D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\asyncio\tasks.py", line 413, in wait
return await _wait(fs, timeout, return_when, loop)
File "D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\asyncio\tasks.py", line 529, in _wait
await waiter
asyncio.exceptions.CancelledError
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "D:\steam\steamapps\common\AIdventure\server\server.py", line 256, in <module>
asyncio.run(main())
File "D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\asyncio\runners.py", line 47, in run
_cancel_all_tasks(loop)
File "D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\asyncio\runners.py", line 63, in _cancel_all_tasks
loop.run_until_complete(
File "D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\asyncio\base_events.py", line 629, in run_until_complete
self.run_forever()
File "D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\asyncio\windows_events.py", line 316, in run_forever
super().run_forever()
File "D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\asyncio\base_events.py", line 596, in run_forever
self._run_once()
File "D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\asyncio\base_events.py", line 1890, in _run_once
handle._run()
File "D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\asyncio\events.py", line 80, in _run
self._context.run(self._callback, *self._args)
File "D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\site-packages\websockets\legacy\server.py", line 224, in handler
await self.ws_handler(self, path)
File "D:\steam\steamapps\common\AIdventure\server\server.py", line 134, in handler
shutdown_server()
File "D:\steam\steamapps\common\AIdventure\server\server.py", line 242, in shutdown_server
exit()
File "D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\_sitebuiltins.py", line 26, in __call__
raise SystemExit(code)
SystemExit: None
11:47:07,158 asyncio ERROR Task was destroyed but it is pending!
task: <Task pending name='Task-8' coro=<WebSocketCommonProtocol.close_connection() running at D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\site-packages\websockets\legacy\protocol.py:1288> wait_for=<Task cancelled name='Task-6' coro=<WebSocketCommonProtocol.transfer_data() done, defined at D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\site-packages\websockets\legacy\protocol.py:935>> cb=[gather.<locals>._done_callback() at D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\asyncio\tasks.py:766]>
11:47:07,161 asyncio ERROR Task was destroyed but it is pending!
task: <Task cancelling name='Task-11' coro=<WebSocketCommonProtocol.transfer_data() running at D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\site-packages\websockets\legacy\protocol.py:944> wait_for=<Future cancelled> cb=[<TaskWakeupMethWrapper object at 0x000002596EB19730>(), gather.<locals>._done_callback() at D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\asyncio\tasks.py:766]>
11:47:07,161 asyncio ERROR Task was destroyed but it is pending!
task: <Task pending name='Task-12' coro=<WebSocketCommonProtocol.keepalive_ping() running at D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\site-packages\websockets\legacy\protocol.py:1233> wait_for=<Future cancelled> cb=[gather.<locals>._done_callback() at D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\asyncio\tasks.py:766]>
11:47:07,161 asyncio ERROR Task was destroyed but it is pending!
task: <Task pending name='Task-13' coro=<WebSocketCommonProtocol.close_connection() running at D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\site-packages\websockets\legacy\protocol.py:1288> wait_for=<Task cancelling name='Task-11' coro=<WebSocketCommonProtocol.transfer_data() running at D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\site-packages\websockets\legacy\protocol.py:944> wait_for=<Future cancelled> cb=[<TaskWakeupMethWrapper object at 0x000002596EB19730>(), gather.<locals>._done_callback() at D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\asyncio\tasks.py:766]> cb=[gather.<locals>._done_callback() at D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\asyncio\tasks.py:766]>
11:47:07,161 asyncio ERROR Task was destroyed but it is pending!
task: <Task pending name='Task-7' coro=<WebSocketCommonProtocol.keepalive_ping() running at D:\steam\steamapps\common\AIdventure\mamba\envs\aidventu
The CPU and RAM were working while I was playing except CUDA was at 0% all the time
I bought and installed the game on Steam
00:51:10,402 AIdventure_Server DEBUG loading generator
00:51:38,4 AIdventure_Server INFO Model successfully loaded from local file
00:51:38,25 AIdventure_Server INFO Is CUDA available: False
00:51:38,26 AIdventure_Server DEBUG Is GPU enabled for the generator: False
Strangely, I turned on the GPU option, but it was off