Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Fixed macOS binary

A topic by Mahaer Mahmud created May 22, 2018 Views: 631 Replies: 3
Viewing posts 1 to 4

So I noticed that the official macOS binary for Liko-12 is broken right now. To solve this, here's a new binary that I created myself! The reason that you may not see the DiskOS installation screen is that I already ran it for testing. Other than that, it's freshly prepared! https://a.safe.moe/JnEAivv.zip

Hope you enjoy it!

Developer

How did you fix it ? What was wrong ?


This happens because I don't have a MAC to test the builds.

It seems that what is supposed to be the unix process that opens the app (in Contents > MacOS) is actually just a text file. Try downloading the official LÖVE mac binary, and putting the .love file in Contents > Resources, as well as changing the icon.

Thanks Mahaur!


is this something we can get fixed with the daylies? i'm happy to do any testing