Patch 0.41 is now live for testing. Here are the changes and notes for this version of the game.
Additions
- Added level 10's in development level for basic testing of the swimming system and transition between Tempest Valley and there.
- Added several platforms to make the Ketek Canyon jumping puzzles a little easier for those less skilled at platforming
- Added more descriptive tutorial messages for how to show your cursor to select the element types for your secondary attack
- Added various collectibles for Tempest Valley that will require some skilled treasure hunters to find!
- Added 6 new lore collectibles to further explain the lore of the game through the history of the people living on Reqweki
Changes
- Changed how the swimming system works to allow more smooth controls for Tirsy
- Changed a path that is hidden to be a little more easily found
- Changed how lighting works in Tempest Valley to reflect the rainstorm better
- Changed how objects render reducing some frame drops in crowded more detailed areas like Tempest Valley
Bug Fixes
- Fixed an issue with kill boxes when falling from great heights not sending Tirsy to the right locations
- Fixed some flickering when leaving the cave part of the Tower of Amagrodahn level
- Fixed swimming animations locking up and just having Tirsy float along the surface
- Fixed an issue that prevented deep sea swimming even when it was enabled
- Fixed an issue with the Earth element showing as Light element instead
- Fixed some dialogue issues with the companions not displaying the proper dialogue for first chat with them