Hello,
I would like to understand how I can trigger an animation limited in time.
So the below code runs ok and shows a line that is going "down" but I would like to listen to a button press and be able to define the amount of drop of the line (and actually see the animation).
-- title: game title
-- author: game developer
-- desc: short description
-- script: lua
local t=0
local x=96
local y=24
local x1=20
local y1=20
local x2=40
local y2=40
local color=5
function UpdateLines()
x1=x1+1
y1=y1+1
x2=x2+1
y2=y2+1
end
function Drawlines()
line(x1,y1,x2,y2,color)
end
function TIC()
cls()
Drawlines()
UpdateLines()
end
If I add something like
if btnp(4) then
for i=1,10,1
UpdateLines()
end
end
it will directly go to the dropped stated and not show the animation of the line going down. How can I do this?
Thanks!
Matth
