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Archive Build
v.0.2b
- [ Modified ] Refactor some code for bait.
- [ Added ] Ambient sound to game ( Water, and Bird ).
- [ Added ] Some sound effect for reel and fishing action.
- [ Added ] Option menu for game volume, separate for master volume, ambient volume, and sound effect.
- [ Modified ] Cursors unlock while pulling bait without fish.
- [ Modified ] Font size for HUD, so the money can now display seven digit clearly.
v.0.2a
- [ Fixed ] Bait doesn't decrease.
- [ Fixed ] Postprocessing missing from game.
- [ Added ] Rasbora baliensis to the game.
- [ Modified ] Modified several fish icon for clearer view.
v.0.2
- [ Added ] Swim effect when fish fight.
- [ Added ] Fishpedia can access via pause menu.
- [ Modified ] Code refactor for backpack system, it's possible to add more item soon.
- [ Fixed ] While successfully pulling fish, doesn't trigger handling fish scene, instead fish ran away.
- [ Fixed ] While fish ran away, bait in fishing rod still intact.
- [ Fixed ] When fishing can brute force stop fishing via pause menu.
- [ Modified ] Cursors now locked when casting float/lure.
v.0.1d
- [ Added ] new species "Megalops Cyprinoides" to the game.
- [ Added ] Drag system, you can now set the drag speed while fishing by scrolling up and down.
- [ Modified ] Tension bar now scaling based the fish drag force, fish escape when tension full, and when the tension is super low.
- [ Added ] Bait / Lure info while fishing, useful for knowing what type of bait / lure selected on backpack.
- [ Fixed ] Scaling based real unit from v.0.1c, some fish not scaling properly.
- [ Modified ] Throwing bait area, you can now perform long casting.
- [ Modified ] Fish now detect lure/bait in water more far from before.
- [ Modified ] Item icon now more clearer.
- [ Removed ] Spawn item for moment, need to be order on next version.
- [ Fixed ] When equipping rod pressed, then pressing pause by ESC button, the button start fishing appear, causing glitch.
- [ Fixed ] Not detecting rod when start new game.
v.0.1c
- [ Modified ] UI when holding captured fish.
- [ Fixed ] "Anguilla Celebesensis" doesn't fit the fish grip.
- [ Added ] min and max value size of fish, a fish model now scale based on the real unit.
- [ Added ] scale based real unit, when holding captured fish, unit size is applied to those fish models.
- [ Removed ] placeholder fish on spawn, for moment only "Anguilla celebesensis" available.
v.0.1b
- [ Modified ] UI shop navigation system
- [ Fixed ] moveable camera when exit from backpack menu
- [ Fixed ] glitch when close the shop, pause menu visible
- [ Added ] shortcut to back from backpack menu to pause menu by pressing ESC
v.0.1a
- [ Added ] v-sync option to game settings in main menu.
- [ Fixed ] shop menu won't display the body of content when close and open the shop.
v.0.1
First release