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Tirsy's Tale

Join Tirsy on her quest to reach the Land Beyond! · By Rawr x3 Games

Bug Reports (Build 0.14)

A topic by Rawr x3 Games created May 19, 2022 Views: 71
Viewing posts 1 to 1
Developer (2 edits)

Please use this thread for bug reports. We will fix these as they are found and hopefully get them into the next update to ensure a continued fun experience that is bug free!


Known Bugs:

  • The swamp level is very bright right now, this is an issue with the directional lighting and should be fixed in the next build (Fixed, confirmed)
  • Tirsy has a random super jump after gliding is enabled. Still trying to figure this one out as it shouldn't be happening at all.
  • Sometimes Tirsy's animations will lock up putting her into the "landing" state. This is likely due to something wrong with her skeleton and is being looked into. For now, simply jump to get around this and get her animations working again. Each level seems to start like this at the moment.
  • Sometimes the game will get random fps stutters in the canyon and swamp levels. For the canyon this has to do with the grass having a ton of dynamic shadows and has already been fixed for the next build. For the swamp, we think it's to do with the lighting issue as well so hopefully that resolves it there. (Fixed, awaiting confirmation as it doesn't lag on my pc)
  • The animation for opening the gates in the 3rd level seem to sometimes instantly open instead of doing so smoothly. I've noticed the same for the lever to open the smaller gate. This should be fixed in the next build. (Fixed, Confirmed)
  • The physics object blocks tend to launch as if they have no weight. This has been fixed already as well, (Fixed, confirmed)
  • Saving at the sleep spot doesn't play the sleep animation and just seems to freeze you for the duration of that animation. Not sure why it won't play it but it is being looked at and will hopefully be fixed in the next build. 
  • Eating at the food piles doesn't play the eating animation and freezes you for the duration of that animation. Again, not sure why but hopefully we'll have this fixed very soon!
  • The dialogue for the npc companions sometimes goes by way too fast so it's almost unreadable at times. This is something we're rebuilding to hopefully make a much better and smoother dialogue setup when conversing with your companions. Afterall, who doesn't want more options for personalized input?! But yeah, we're gonna remake the dialogue and quest system.
  • Chipsy's quest reward doesn't spawn. There should be an object that he spawns next to him when his quest is complete, but it does not currently spawn. This has been fixed and it will appear in the next build as intended! (Fixed, Confirmed)
  • After pausing and going to the settings menu and then unpausing, your health bar will remain full even after taking damage from falling. This has been fixed and was an issue with that menu overriding the original UI. (Fixed, Confirmed)
  • Saving doesn't seem to save your position in the level when loading back in. Not sure what's wrong here as it works fine in other projects but it is being looked into. For now, I'd avoid saving unless at the start of a region so no progress is lost. When loading in it will currently only spawn you at the start of the level you saved in, not where you saved at. (Fixed, awaiting confirmation)


If you find any other bugs or issues please post them in this thread so we know what's causing problems and can fix the issue! Thanks in advance for your help! We want to deliver the best gaming adventure for players afterall, no one likes bugs....unless you do, but not that kinda bug, these ones, we squash!