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Cataclyzm

A medieval world of gold, glory and girls · By AmorousDezign

Bugs and a few Questions

A topic by ShadeIce created May 07, 2022 Views: 1,270 Replies: 3
Viewing posts 1 to 2
(1 edit)

Hi.  I've been playing the game and liking what there is so far.  In my exploration of the game I think I've found a few bugs and I have a couple of questions.

The first is about the Red Shards.  I'm not sure if this is a bug as it seems to be mostly working, but I thought I'd mention it just in case.  The description says that it will increase you health if you collect five.  But I needed to collect six before I got extra health.  It didn't consume all six as I still had one left in Items, but it just seemed a little odd that it activated late.

Second bug.  After I completed the main quest Beauty and the Beast on the Good Path (resulting in the former Baroness replacing the feast table with a desk) I went up to the attic area to see if anything had changed.  When I went back down the desk was gone and the Barons table was back (along with the naked portrait of the Barone...the new...the former...you know what I mean, which I had taken) and the Baroness was gone (although the Baron was still gone as well).  This was fixed by going back to the ground floor and then back up, this brought the Baroness back.  It's a small thing but I thought you might want to know.

In the mountain area there is a pole that, when interacted with, will say that if a rope is tied to it then I can get down to the river bank.  But when I selected 'yes' it showed a rope tied to the pole but I couldn't go down and Items showed that I hadn't had any rope removed.  It also didn't remove rope when building/repairing the second bridge in the Sly Fox quest.

I'm not sure if the above is part of something else or not as I encountered a chest/crate earlier on that gave me rope even though I already had rope, so I had two rope in Items.  I'm not sure if this is supposed to be possible as when I try interacting with rope on the ground I can't pick it up if I already have rope.

The TP training in the Maze/Forest Manor.  I purchased the training area and trained all ten times.  It says that I'm supposed to get +5 TP each time so I should end with max 150 TP total.  But the max stayed at 100.  The training didn't seem to work.

Then there's Triss the maid.  After I completed the Beauty and the Beast quest (on Good and Evil paths just to be sure) it seems that she is 'distracting' the guard every night.  This seems especially odd on the Good Path as there isn't a vault guard present during the day, so I'm not sure if there is even supposed to be a vault guard anymore.

As a side note to the above the new/former Baroness doesn't seem to sleep in the village manor.  Also Hog still disappears on Fridays.  There's also a vault key on the Baronesses desk even though I've already got one (and the vault is open and looted).

That's all the bugs I remember finding.  If it's alright I also have a few questions.  If you don't want to answer I get it, I just thought I'd take a shot.

First.  Will there be content with Gretel the shopkeeper?  It seems to be implied during/after the Nuptials quest so I was wondering.

Where does Eve disappear to on Fridays?  Is that going to be part of future content?

Will there be a pet for those who take the Evil Paths?  At this point there is only one for the Good Path of 'Big Bad Wolf' and there is a Pet Training area in the Manor Cellar.

There are those hieroglyph doors that only open when a certain number of Good or Evil deeds are done.  Will there be more doors like that?  Related to that question, if there are will the number of Good/Evil deeds always match up with the doors or will there be a few more deeds than what you need for the highest door?  Meaning you could occasionally go the other way to what you're mostly going (be a little bit evil or good).  There already seems to be some interactions based on that (like going the good path with Alexia and having her react to the evil path with Kaali) so I was wondering.

There's a passage bellow an altar in the caves with Mole in them.  Nothing happened when I went over it and there was no 'under construction' notice.  Is its content not implemented?

When I completed the quest to kill the Gatoraid it seemed like not a lot happened.  The villagers showed respect but I was wondering if there was anything I missed.  I mean, the Oracle still wouldn't even let me have that Book of Health and Nutrition (one of the books you can study to get bonuses) next to her.  It just seemed a little anticlimactic after all the levelling and training needed to kill the thing.  Is the quest just setting things up for later or did I miss something?

Finally.  In the mountains area there is a cave in the south-east corner that has a tomb and some sort of statue in it.  When you pick up the statue it triggers a trap that collapses the cave and you need to get out fast.  The reason I bring this cave up is because the tombs seem to have some future content associated with them seeing as you can find several around the place.  If you take the statue before you do whatever it is you eventually do with the tombs would that mean the tomb in that specific cave is permanently cut off?

That's everything.  Again I think the game is great and I'm looking forward to what comes next.

Developer

Wow! Thank you for playing and thank you for taking the time to report the bugs. You are awesome and the Bugs are ones no one had ever reported before. 

Now as to your questions:

Q- First.  Will there be content with Gretel the shopkeeper?  

A- Yes there will be.

Q- Where does Eve disappear to on Fridays?

A- I was going to add some bathing content for Eve, so she will probably be in her bath tub in the future.

Q- Will there be a pet for those who take the Evil Paths?

A- Yes, I intend to add other fantastical beasts that you can have as a pet.

Q- Will there be more doors like that?

A- Essentially how the Good and Evil paths work is that whenever you choose a path you get +1 Evil or +1 Good points...So lets say you have 10 choices in the future you can have 5 Good paths and 5 Evil paths. And there will be doors with higher levels of good and evil requirements in the future maybe 10 evil or good choices.

Q- There's a passage bellow an altar in the caves

A- It's under construction...sorry for my laziness I should've put up a sign

Q- When I completed the quest to kill the Gatoraid it seemed like not a lot happened. 

A- The swamp village is a working progress and I haven't added much in terms of content to it. As you might have noticed the swamp village has it's own notice board so there will be quests and everything.

Q-  When you pick up the statue it triggers a trap.

A- Yes this is an option you can take...the statue has only decorative value which you can display in your gallery in  the Manor. But the Demon door will be accessible in the future and if you don't collapse the cave you can first access the Door and then take the statue. so you can leave it for now.


Thanks a bunch for playing and I hope you enjoy the new update which I'm posting right now ;)

Thank you very much for the answers.  I've downloaded the update and I'm sure I'll enjoy it.

Developer

My pleasure, have fun.