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Oasis

Oasis a 3D action adventure puzzle game · By angrycomputernerd

Reverted back to single scene from open world. Sticky

A topic by angrycomputernerd created Mar 03, 2018 Views: 218
Viewing posts 1 to 1
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The open world feature was just too heavy for a game that's supposed to be geared towards low end machines. The terrains where taking up too much and memory and CPU power. The only way I could get them to run well was by reducing the resolution and mesh detail so low the terrains ended up looking horrible. On the plus side I now have the code for making a fully open world game. That will come in handy later.