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Vapor Trails

Heartfelt game about revenge (on Steam!) · By sevencrane

First shrine glitch (web version)

A topic by Itap88 created Mar 15, 2022 Views: 99
Viewing posts 1 to 1
(+1)

I have gone through the game until the "sludge temple" area and then tried to save using the compute shrine at the area's entrance. Then this error occured and the game kinda shut down.

Error message:

An error occurred running the Unity content on this page. See your browser JavaScript console for more info. The error was: uncaught exception: abort(237) at jsStackTrace (Vapor Trails.wasm.framework.unityweb:8:22313) stackTrace (Vapor Trails.wasm.framework.unityweb:8:22484) onAbort@https://v6p9d9t4.ssl.hwcdn.net/html/1418191-534203/Vapor%20Trails/Build/UnityLoader.js:4:11118 abort (Vapor Trails.wasm.framework.unityweb:8:534241) @blob:https://v6p9d9t4.ssl.hwcdn.net/c44a2112-b786-4ff0-ad85-1176a6ed3d9c line 8 > WebAssembly.instantiate:wasm-function[76927]:0x165d864 (blob:https://v6p9d9t4.ssl.hwcdn.net/c44a2112-b786-4ff0-ad85-1176a6ed3d9c line 8 > WebAssembly.instantiate:wasm-function[26601]:0xbe3eae) @blob:https://v6p9d9t4.ssl.hwcdn.net/c44a2112-b786-4ff0-ad85-1176a6ed3d9c line 8 > WebAssembly.instantiate:wasm-function[74505]:0x15f73b9 (blob:https://v6p9d9t4.ssl.hwcdn.net/c44a2112-b786-4ff0-ad85-1176a6ed3d9c line 8 > WebAssembly.instantiate:wasm-function[23986]:0xba4ff8) @blob:https://v6p9d9t4.ssl.hwcdn.net/c44a2112-b786-4ff0-ad85-1176a6ed3d9c line 8 > WebAssembly.instantiate:wasm-function[76643]:0x165c8c0 UnityModule [UnityModule/Module.dynCall_iiiii] (Vapor Trails.wasm.framework.unityweb:8:503097) invoke_iiiii (Vapor Trails.wasm.framework.unityweb:8:358850) @blob:https://v6p9d9t4.ssl.hwcdn.net/c44a2112-b786-4ff0-ad85-1176a6ed3d9c line 8 > WebAssembly.instantiate:wasm-function[70406]:0x157d48e (blob:https://v6p9d9t4.ssl.hwcdn.net/c44a2112-b786-4ff0-ad85-1176a6ed3d9c line 8 > WebAssembly.instantiate:wasm-function[69717]:0x155cd55) @blob:https://v6p9d9t4.ssl.hwcdn.net/c44a2112-b786-4ff0-ad85-1176a6ed3d9c line 8 > WebAssembly.instantiate:wasm-function[4711]:0x1ef3ea (blob:https://v6p9d9t4.ssl.hwcdn.net/c44a2112-b786-4ff0-ad85-1176a6ed3d9c line 8 > WebAssembly.instantiate:wasm-function[4710]:0x1ef313) @blob:https://v6p9d9t4.ssl.hwcdn.net/c44a2112-b786-4ff0-ad85-1176a6ed3d9c line 8 > WebAssembly.instantiate:wasm-function[2898]:0x148974 (blob:https://v6p9d9t4.ssl.hwcdn.net/c44a2112-b786-4ff0-ad85-1176a6ed3d9c line 8 > WebAssembly.instantiate:wasm-function[2897]:0x1480e1) @blob:https://v6p9d9t4.ssl.hwcdn.net/c44a2112-b786-4ff0-ad85-1176a6ed3d9c line 8 > WebAssembly.instantiate:wasm-function[2800]:0x12f137 (blob:https://v6p9d9t4.ssl.hwcdn.net/c44a2112-b786-4ff0-ad85-1176a6ed3d9c line 8 > WebAssembly.instantiate:wasm-function[2794]:0x12dc2a) @blob:https://v6p9d9t4.ssl.hwcdn.net/c44a2112-b786-4ff0-ad85-1176a6ed3d9c line 8 > WebAssembly.instantiate:wasm-function[2792]:0x12d755 (blob:https://v6p9d9t4.ssl.hwcdn.net/c44a2112-b786-4ff0-ad85-1176a6ed3d9c line 8 > WebAssembly.instantiate:wasm-function[4670]:0x1ec8ea) @blob:https://v6p9d9t4.ssl.hwcdn.net/c44a2112-b786-4ff0-ad85-1176a6ed3d9c line 8 > WebAssembly.instantiate:wasm-function[10852]:0x436b4d (blob:https://v6p9d9t4.ssl.hwcdn.net/c44a2112-b786-4ff0-ad85-1176a6ed3d9c line 8 > WebAssembly.instantiate:wasm-function[10852]:0x436b62) @blob:https://v6p9d9t4.ssl.hwcdn.net/c44a2112-b786-4ff0-ad85-1176a6ed3d9c line 8 > WebAssembly.instantiate:wasm-function[10847]:0x43666b (blob:https://v6p9d9t4.ssl.hwcdn.net/c44a2112-b786-4ff0-ad85-1176a6ed3d9c line 8 > WebAssembly.instantiate:wasm-function[10840]:0x4348ba) @blob:https://v6p9d9t4.ssl.hwcdn.net/c44a2112-b786-4ff0-ad85-1176a6ed3d9c line 8 > WebAssembly.instantiate:wasm-function[76657]:0x165caf3 UnityModule [UnityModule/Module.dynCall_v] (Vapor Trails.wasm.framework.unityweb:8:512682) browserIterationFunc (Vapor Trails.wasm.framework.unityweb:8:186022) runIter (Vapor Trails.wasm.framework.unityweb:8:189095) Browser_mainLoop_runner (Vapor Trails.wasm.framework.unityweb:8:187557)

After restarting the game, I respawned at the beginning of "sludge wastes" area and the bug would occur again.

Also, here's a list of smaller glitches/weird things I've seen that I don't think I should make another post for:

- I can interact with an elevator panel in such a way that Val slaps the wall instead of the button and yet the elevator door react the same

- Val is rapidly changing between standing and falling when on downwards moving platforms and also seems to have a glitched image when on other moving platforms

- the tips for jumping on sludge blocks (those for divekick) are actually after the first blocks have to be used

- before entering "sludge temple", camera goes upwards if Val stands on the same level as the temple door