Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Tales of Androgyny

A game about birds, bees, flowers and trees. · By Majalis

suggestion for the context of the story

A topic by gandalff created Dec 12, 2017 Views: 523
Viewing posts 1 to 1

When I read the premise of ToA I thought it was a world where everyone was androgynous and only had futagirls and femboys but when I played I found that there were men like the blacksmith and those who were hiding in the orc encounter. Also, I'm not very clear about the motivation of the protagonist, so I've been thinking about a context story for the game and I wanted to share it for anyone interested in giving an opinion.

A long time ago, convinced that the wars and the evils of the world were the fault of the malice of men, the demon Lord decided to create a world without men, for this she created a curse that completely prevented men from being born and another that converted some girls in futagirls to be able to reproduce without men.

At the beginning no one noticed, everything seemed to be as it always was, but when the new generations grew, everyone realized that the boys were actually futagirls and no man was born. From that moment many people decided to stop the demon lord but all of
them failed, time passed and the men were slowly disappearing, as the demon lord hoped the world became more peaceful, everyone accepted the new reality and continued with their lives.
The centuries have passed and the curse has been weakening, some men have been born as femboys and again people try to stop the demon Lord to prevent her from reinforcing the curse again or worse, but until now all have failed and been cursed being combertidos in spidergirls or snakegirls with double dick (discrete suggestion)

Some species were not completely affected by the curse as the goblins due to their way of reproducing (women were futas from the beginning and had no vagina so the curse did not consider them women and did not act properly) in this case the curse ended by making them all in a more feminine way, endowing them with futadicks and a great lust to all equally
Also the curses did not affect creatures of low intelligence (animals, ogres, minotaurs, etc.)

In this world men (femboy) are very scarce and girls consider them much more beautiful and sexy than any woman, feeling sexually very attracted (but not in the way that boys want). The femboys are the sexual object by excellence for the fantasies of all women, even much more than a succubus or anything else, having a femboy submitting it completely to turn it into a cumdump is the wildest dream of every woman, for this any Brothel would give anything to have a femboy to do various hard sex training shows with him.
Even if a femboy wishes to reaffirm his role as a man, all women want to see him fall into lust and tempt him in various ways, trying to seduce them with pleasure and dressing him with sexy clothes.


In this context the story of our femboy is developed, this is why he is so deceived and this is what motivates him, I have tried to create the story to fit characters like ogres and goblins man, and I'm sure it could be changed to that fits any character that is planned to create

This game has a good system of battles, and interesting sexual encounters but also needs a background story and characters with personality and history (like the goblin who has an interesting personality but not a background story or motivation)

If you have read everything and want to leave your opinion as well as any idea to improve this concept, I would appreciate it and also thank the majalis team for creating this game with so much dedication.