Hi again, Harrison here to update this week's progress on Catastrophe.
We imported some fantastic looking UI for the quest system, and even this small change has made a big difference in how 'completed' the game looks. There's next to no placeholders left, leaving only room for new features rather than constantly fixing old ones. We have a skybox in progress which will be the very last thing to be swapped out.
In addition to this, we have another two rooms completed onto the house, as well as the successful merging of the attic to the rest of the house. This should make one large, open-house experience without the feeling of jumping between scenes or levels. The game is looking great and very near to completion, which means we can start working on a trailer to show off what we've done.
It's been a long ride, and what we have now is very different to what our first vision was. But I couldn't be happier with how it's looking, or prouder of the team for making it all happen.