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GridlessDB

Create databases for games. Without spreadsheets. · By radmatt

Feature Request - Autosave & Filepath Controls

A topic by Rexatron Games created Oct 06, 2021 Views: 91
Viewing posts 1 to 1

Been using the software and it's going great. I'm not sure if these features have already been requested/implemented/planned, but here are some initial things that would be useful.

  • Autosave - A way to enable autosave in the settings, and adjust autosaving frequency. (Yeah, I'm a dork and forget to hit the save button)
    • At minimum, autosaving when an export is made.
  • Filepath Controls - A way to set a static frame of a filepath texture, OR a start and end frame, rather than a looping animation from the entire file
    • And an ability to enable export of the hframes, vframes, texture settings. Rather than having to manually drop number properties with the same information.
  • An ability to manually change the filepath root.
    • Right now it only records the drive letter.
    • It would be nice to be able to check a box and change the filepath root from the drive letter manually, so I could enter something like "res://" or "user://" - (I know I can do this manually with the class, in engine, but it would be nice to not have to take this additional step every time I export)

Note : Using Godot