This week we discussed some of the changes and fixes that needed to be made to the game, after the feedback from PGF. We talked about changes to level design, the quest system. In general, how we want to develop the game moving forward. I took care of the level design for the week, made some changes to the overall scale, where certain things were placed and some general additions. I did come across some complications while making these changes, mainly that the quest/score system seems to be slightly broken now. Thankfully, I have made these adjustments on a separate scene. Other than that, everything seems to be fine, and I will continue to work on the level/s for the next few weeks.
-Cameron Gough
Design lead