I love C#, I love making games, I hate doing the same thing over and over again (which is why I love C#).
Adventure Kit was made for me. I wanted all the basics of came creation completed (title screen, character selection, menus, combat, touch screen, and game over screen) so I wouldn't have to worry about game play and I could quickly get to storytelling. Of course every game is different so I made sure my code be easily altered. I also documented everything as what is obvious today is not always so clear six months from now. All of this resulted in Adventure Kit.
Now I can quickly prototype a game to share with my friends. If they love it I put it up for sale. The hardest thing in game development is getting started so I want to share this kit with you. The price is low because I want everyone to be able to afford the first step. Likewise while I have done my best to make everything documented I may have missed a few things. So if you have any questions, please post them on this board.
~Omar Hill founder of Indie Ink