What's new in Farabel Alpha 0.3?
A Lot of new content this time, the game jumps from 30 minutes to over 2 hours of play time. New battles, new units and new abilities.
- The Options are now available in the main menu
- Development Screen Character: All Attributes are now available
- 4 new battles
- 9 new units
- 3 new abilities
- New dialogs and units descriptions
- Many changes and additional details
- English and French languages available
- Reducing the processing time for inactive enemy units
- Units that move randomly instead of heading to the enemy
- Battle 1, in some cases, a defeat was seen as a victory
In the next version, I'll add new battles and new units, but above all I intend to work on UI and game experience. Emphasize the Farabel main feature, ie the fact that everything happens upside down.
Again thank you for your support and your help and enjoy the game!