Hi my name's Cameron, the Design Lead for the project.
This past week I’ve been looking up how to incorporate animations into unity, particularly from Maya. I’ve been watching videos and reading up about the process, so that I can have a good idea of what to do once I’ve modelled and rigged Gerald. Our ‘antagonist’ if you will. I have began the process of modelling a simple low-poly humanoid figure, using simple references online. And hope to start rigging the model asap. My plan for the next few weeks, including the break week is to; finish modelling and then rig Gerald, work out the animation process, then start to animate cutscenes within the levels and a few basic animations for Gerald.