Additional vehicles, mission profiles, and flight controls are in the works, but suggestions for specific features or functionality are welcome!
Suborbital Rocket Simulator (of the flappy variety) · By
Looks like there is a problem with the descent velocity, the vehicle is coming faster than every flight, so maybe there is a problem with the drag coefficient of the vehicle or the simulated atmosphere is less dense as the actual one. I figured out that the vehicle needs to come at least 10 m/s slower all the way down