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Blazing Dynamo

A 3d platformer with EX MOVES, and a focus on player expression! · By rittz

Bug list and reporting! Sticky

A topic by rittz created Aug 10, 2021 Views: 224
Viewing posts 1 to 1
Developer(+1)

Hey all! As the game is very early, there are numerous bugs or incomplete features, most priority was spent making the core gameplay just feel good, and obviously while i'd like to get these all ironed out before release, it's a game away at this point and a lot of systems will be rebuilt and code refactored, so i'd rather not put too much effort into fixing up the old code for the demo.

Still, to save everyone the confusion, here's a list of everything i know:

  • Attempting a ledge grab will sometimes teleport you into a random distant location(I'VE TRIED SO HARD TO FIX THIS IN THE CURRENT SYSTEM BUT NOTHING STICKS)
  • Sometimes you do not attach to grind rails
  • Sometimes you do not respawn at a proper location in level 1 and end up at 0,0,0 inside geometry(you can just jump to get out, you'll be fine)
  • It is possible to become location offset from monkey bars
  • You can get locked onto perches
  • The OPS timer can glitch out when manually returned to cooled status and then go back to heated
  • The polarity disc causes several unintended interactions with movement props(monkey bars, rails, etc)
  • A number of other minor visual bugs

If you encounter a bug that is not on this list, please feel free to comment with it! Do not worry too much about giving detailed steps on recreation or whatnot though, since again, much of the code from this will be rebuilt. But thank so much for playing either way!