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EKO: Card Game

Battle in bizarre biomes & evolve exotic aliens in this Card Board Game · By eko_x_eko

How to Play Sticky Locked

A topic by eko_x_eko created Jul 30, 2021 Views: 134
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Developer

RULES:

Win if opponent’s energy = 0 (killing aliens or attacking your enemy directly)

Win if your material = (50+)

 ^ when either players material is at (50+) 

   every turn a dice is rolled until #1 is rolled 

   the player with the most material wins

theres 3 types of cards

ALIENS 

(heart is its health) (waterdrop is its Consumption) (Color/symbol is its type)

(WING icon is its ability) which is always active

(CLAW icon is its attack) how they do damage

(SCALES icon is its defence) which activates when its attacked

BIOMES

the number on the bottom is the (resources) the biome has.

biomes cards have effects that activate when its on top of a stack or when an alien is on it

once a biome is placed it cant be moved

EVENT 

cards that can be played for added/various effects


HOW TO START A DUEL:

Start (50) energy

Start material = 0

Material = total resources from biomes in play

50-100 card deck

Both players draw 10 cards

On your turn, draw 1 card (except first turn)

you can play as many cards as you want

BIOMEs can be stacked on one another to increased resources in stack

Place BIOMEs to increase your material

only the top biome effect is active in a stack (one under it are nulled)

BIOMES can be place in the front or back zone.

ALIENs must be played on a biomes(stack)

 ^ ALIENs Consumption # must be equal or less than resources to be played on a biome(stack)

 ^ ALIENs can’t attack when 1st played (birth)

 ^ ALIENs can attack or move once per turn

* moving an ALIEN to another biome is called migrating

 ^ an ALIEN cant evolve the turn that it is played.

 ^ Some ALIENs have weakness or resistance(increase or reduce damage)

ALIENS in the front zone can only attack the 

backzone if theres no aliens in the enemy's front zone

ALIENs if adaptable can be played on other colored BIOMEs

^But requires 1 card of type/colored to be in the stack

ALIENs dies when health = 0

 ^ when an ALIEN dies, subtract consumption # from the owners energy

 ^ then send the ALIEN to the grave

If opponent has no aliens, your alien can attack enemy's Energy directly

BIOMEs are destroyed if damage equal or greater than its resources

 ^ at the end of every turn the damage a biome takes is fully restored

 ^ Stacked BIOMEs are destroyed 1 at a time from top to bottom

 ^ if a BIOME is destroyed & theres no more BIOMEs in the stack & an ALIEN on it, that ALIEN dies

 ^ if a BIOME is destoryed & resources are low, subtract the difference from the ALIENs HP every turn

Only 4 copies of the same card can be in a deck!

OTHER WAYS TO WIN!

win if average is greater than opponents

both players deck out and their average((eng+mat)/2)

CO-OPERATIVE PLAY!

for players trying to balance their ecosystem with others players(if this is the goal both players win)

WIN if #1 is rolled and both players have equal material

WIN if both players deck out and their average((eng+mat)/2) is equal