Hello! Awesome work and great updates! I've got two quick requests:
1) In the original, the bombs had a MASSIVE effect. Jumping on one directly could have you floating in the sky for several seconds just waiting to hit the ground. Similarly, one blowing up even remotely nearby would kick you off your rocket. I think the bombs need to be more powerful.
2) Bouncing off of walls strategically was a big part of the original. The rockets had such poor turning that you had to plan the angle you would bounce off the walls. It felt like playing pool / billiards in that regard since your entry angle determined your exit angle. In this version, bumping into the wall doesn't work as a u-turn but instead creates a right angle along the wall.
Keep up the good work!