I opened up the latest version of the game and tried to preload it, it went on loading for around 25 mins or so (not sure if its cuz my computer is slow or cuz of the game but idm the wait time) then it crashed and gave me this error code.
com.badlogic.gdx.utils.GdxRuntimeException: com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load file: animation/Goblin Hiro Anal4.png
at com.badlogic.gdx.assets.AssetManager.handleTaskError(AssetManager.java:636)
at com.badlogic.gdx.assets.AssetManager.update(AssetManager.java:411)
at com.badlogic.gdx.assets.AssetManager.update(AssetManager.java:423)
at com.majalis.screens.AbstractScreen.render(AbstractScreen.java:493)
at com.majalis.screens.SplashScreen.render(SplashScreen.java:137)
at com.badlogic.gdx.Game.render(Game.java:46)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:233)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:128)
Caused by: com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load file: animation/Goblin Hiro Anal4.png
at com.badlogic.gdx.graphics.Pixmap.<init>(Pixmap.java:144)
at com.badlogic.gdx.graphics.TextureData$Factory.loadFromFile(TextureData.java:98)
at com.badlogic.gdx.graphics.Texture.<init>(Texture.java:122)
at com.badlogic.gdx.graphics.g2d.TextureAtlas.load(TextureAtlas.java:253)
at com.badlogic.gdx.graphics.g2d.TextureAtlas.<init>(TextureAtlas.java:245)
at com.badlogic.gdx.graphics.g2d.TextureAtlas.<init>(TextureAtlas.java:240)
at com.badlogic.gdx.graphics.g2d.TextureAtlas.<init>(TextureAtlas.java:235)
at com.badlogic.gdx.graphics.g2d.TextureAtlas.<init>(TextureAtlas.java:225)
at com.majalis.asset.AnimatedActorLoader.getActor(AnimatedActorLoader.java:28)
at com.majalis.asset.AnimatedActorLoader.load(AnimatedActorLoader.java:26)
at com.majalis.asset.AnimatedActorLoader.load(AnimatedActorLoader.java:16)
at com.badlogic.gdx.assets.AssetLoadingTask.handleSyncLoader(AssetLoadingTask.java:101)
at com.badlogic.gdx.assets.AssetLoadingTask.update(AssetLoadingTask.java:88)
at com.badlogic.gdx.assets.AssetManager.updateTask(AssetManager.java:561)
at com.badlogic.gdx.assets.AssetManager.update(AssetManager.java:409)
... 6 more
Caused by: java.io.IOException: Error loading pixmap: decoder init failed for stream
at com.badlogic.gdx.graphics.g2d.Gdx2DPixmap.<init>(Gdx2DPixmap.java:85)
at com.badlogic.gdx.graphics.Pixmap.<init>(Pixmap.java:142)
... 20 more
P.S. I love the game and really enjoyed playing the previous versions. Keep up the good work!!