Both of these games are mostly finished and I would like some feedback for how I can improve them over the next day or two. Both of these games can be played in browser.
The first game is Melting Point, a fast paced 2D platformer focused on downward vertical movement. You play as a sentient ice cube trying to escape an underground weather technology testing facility before you melt. Something has gone wrong, and you have to go deeper to escape the heat and find a way out. This is the game I put the most time into and it is far more complicated then the second game, so if you can only give me feedback on one of these games, I would prefer it for this one. More information can be found on the game's page which I'll link below.
Paradoxicat is a 2D puzzle platformer based on the Schrodinger's cat paradox. You play as Schrodinger, a cat who is both alive and dead at the same time. Because of this you can switch between two states of the world, one where Schrodinger is alive and one where he is dead. Your goal is to collect balls of yarn, and to do this you'll have to solve puzzles that require you to switch between the alive and dead state. This game was made in a shorter period of time and is more simplistic, but I still put a lot of effort into it.
Feedback on both or just one of these games would be greatly appreciated as I am always looking to improve these games and improve as a game developer in general.
Here is the link for Melting Point: https://benhen-26.itch.io/melting-point-early-version
Here is the link for Paradoxicat: https://benhen-26.itch.io/paradoxicat