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MeshSkinner (for Unity 3D)

Make SkinnedMeshRenderer components in Unity games during runtime. · By Winterdust

Difference between demo and paid version of MeshSkinner

A topic by dreamerashish created Sep 01, 2017 Views: 184 Replies: 1
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Can you tell me the difference in the demo and paid version of the MeshSkinner in terms of the functionality.
My requirement is to change the bone position of the rigged human model and then apply the weight distribution over the mesh with new positions of the joints/bones.




Hi! There's no difference in functionality between the demo and full version, so you can try and get it to work in the demo before purchasing. If I understand your requirement correctly it is something that should indeed be possible to do.