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GMLive.gml

Livecoding for GameMaker: Studio / GameMaker Studio 2 · By YellowAfterlife

[Fixed in 1.0.47+] global variable name 'mt_gml_builder' index (100830) not set before reading it.

A topic by nfsnoob created Apr 14, 2021 Views: 141 Replies: 1
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(1 edit) (-1)

Hey i followed the instruction video and got the following error:

ERROR in

action number 1

of Create Event

for object <undefined>:

global variable name 'mt_gml_builder' index (100830) not set before reading it.

 at gml_GlobalScript_GMLive_builder (line 1151) - if(live_enabled)mt_gml_builder.h_constructor=gml_builder;

############################################################################################

gml_GlobalScript_GMLive_builder (line 1151)

Version i use: 2.3.2.423

Steps i have done:

1. imported all files from the 2.3+ package

2. put the Object obj_gmlive into the room 

3. added the line "if (live_call()) return live_result;" into my object which is also in the room

4. startet gmlive-server.exe

5. started compiling with / without debug

Problem when compiling project - GMLive.gml community - itch.io

worked for me too