Hello everyone, currently I have the base game design pillars of my game and before creating a lot more content and mechanics I would like to hear players' thoughts on the combat. I want to make sure that its solid, and if you have any ideas, feedback or suggestions I would love to hear them. Here is the link: https://studio90.itch.io/baby-goat-billy
Currently you acquire cards as a reward after each victorious battle. Some cards are locked, and to unlock them you must learn the corresponding talent from that card family. Through the dynamic deck-building and talent tree I aim to create different playstyles and deck strategies for players. Let me know what you think ;)