Every CSAF tool for GameMaker, in one purchase — four systems that draw themselves.
Not one of these ships a PNG. No sprite sheets, no atlas, no texture page. Every panel, icon, node and mesh is generated from primitives and colour maths at draw time, so it scales cleanly from 480p to 4K and recolours per palette.
• Kinetic UI ($29.99) — procedurally-drawn, spring-animated interface panels
• Meridian ($24.99) — constellation skill trees: 60 sigil motifs across 8 discipline palettes, 480 distinct marks
• Trove ($24.99) — 75 item forms over 12 material palettes, 900 distinct icons, plus a spring-animated inventory
• Pliant ($24.99) — real-time sprite mesh deformation. GameMaker can scale a sprite and rotate it; it cannot bend one
$104.96 bought separately. Raw, readable GML in every one — nothing minified, nothing hidden, so you can read it, debug it and extend it.
AI-written, disclosed on every listing.