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zx81coder

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A member registered Jun 03, 2023 · View creator page →

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My mind said it did but other replied the same as you. It is not right it doesn't kill when the plates crush down on you. So whatever the original does it isn't natural not to kill. I keep it in.

Greetings,
Johan "Dr Beep" Koelman

Most games are in 1K, but 11 are 16K.

Rivers must be ended on firm part, so not in the middle, like the original when floors collapse.

Thanks. A register was altered to add the Y/N option. Also 1 register was left on the stack causing the crash. Now solved in K-ONG2

Well then it is only fair to mention that ZX81CODER here is the one and only DR BEEP.

You can check it on the games I mentioned.
If you have a question just ask.
Best place is on SINCLAIRZXWORLD since I am there more often than here.

To make a game fit 1K you could always skip the intro and mention how to play the game in a manual
(or in a tape inlay as it was done back then)

Johan "Dr Beep" Koelman

The game is over 1K in .P so it does not work on a 1K machine.

I saw the video on youtube.
What I missed is when it is game over, like a counter that reaches the number of missed barrels.

Now in 1K you will quickly have some kind of ressemblence in games so this comes close to 2 of my games: 1K hires Ghost Hunt and 1K lowres HRLBS

Hello Salvacam,
your game doesn't run on SP-2-ZX-81>
Could you share a source so I can see what goes wrong?

For now I see that somehow the screen is not written to.

Johan "Dr Beep" Koelman