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Zv'n

22
Posts
2
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175
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A member registered Dec 04, 2022 · View creator page →

Creator of

Recent community posts

Thank you so much! It's definitely been going slower than I initially would've hoped for, but I won't be stopping until the game can release in its entirety. You can follow here on itch, or any of the game's other social media for progress updates and news about the next public builds.

The only thing I can think of is that it was in the middle of a save when your laptop died, and now the data in there is only partially intact. What I would recommend to do for now is go to Settings > General > Show Save Data, and copy the entire game's save folder as a backup, then go back to the game and delete all data.


If that still doesn't work, try manually deleting the entire save folder in Windows Explorer (Should just be named something like "Tales From the Herd"). When you boot up the game again, it will automatically create a fresh folder again.

Thank you, NEOFilly!

Yeah I've definitely noticed there's still an issue there; though I can't figure out how to get to the bottom of it. Never the less, added to the bug tracker.

Notice: before posting, check out the public bug tracker to see if your issue has already been logged at https://trello.com/b/rREn7nCo/tales-from-the-herd-bug-tracker

If it's not on the tracker, post about anything broken, glitched, or otherwise nonfunctional in the game. Try to be specific when describing your issue, and what sort of hardware you're on. I'll try my best to find these bugs and fix them for everyone. Thank you!

Thank you; I'm really happy to hear that!

You can read detailed month-to-month updates about development here on itch or pretty much anywhere else on the game's social media:

Patreon
YouTube
Twitter

Development is going steady but I don't want to put a date on anything I'm not 100% sure I can hit.

While there are no plans for dating mechanics, the friendships you make in the game will be a central design pillar; and as you grow closer to these ponies, you will learn about their motivations, backstories, and eventually secrets.

Yeah I think that has become something of a lost art. Well I mean, not entirely, obviously the Soulsbourne genre has been very much keeping the convoluted no hand-holding game design philosophy alive – but you're right, I think Animal Crossing is a perfect example of games generally trending away from being worlds to explore, and worlds for the player to control every aspect of.

Thank you! Still working on it almost every day, so while I can't comment on exactly how long it will take, I am committed to getting it launched eventually.

While Eventide Spark will be the only mane character in the initial launch, I am of course giving consideration to expanding the cast down the line. For now though, I'm planning what I think is a pretty interesting story with Eve!

And butt marks present a really interesting (and frankly complex) narrative and mechanical issue that I'm just sidestepping for now. My biggest focus at the moment is simply getting the village to a playable state.

Not in this Prologue build, no. If you'd like to see what else will eventually come to the full game when it releases, you can preview updates in either the dev logs here on itch, or on my Patreon.

Thank you so much!

Thank you, the team is just me right now, but I appreciate the support!

Glad you're excited, and I can't wait to share more in the future!

1. Price is yet undetermined about the game, but at the very least there will be a sizable chunk (much larger than Prologue) available at launch for free.

2. While I absolutely want to eventually add these species options, do not expect to see them at launch. I want to make sure they're given the time and effort needed to really stand out when I eventually do create them.

3. Very very unlikely this will ever happen; though, alicorn characters may at least be referenced in certain parts of the story...

There it is!

(\

Thank you so much!

Thanks, yours too!