Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Zuntak

8
Posts
7
Following
A member registered Jun 08, 2020

Recent community posts

That was just lovely. The art style is gorgeous, I had a smile the whole time playing. Would love to see more chapters in this cozy adventure :))

Well, this was fun! I liked that you introduced several mechanics, something new in each level... I think it has potential for a decent platformer, even mabye a fun coop play (one as a racoon, one as the magnifying glass).  

I like the concept, I had a laugh playing it, but there was not much of it to really rate it. It was like one gig and that's it. I would like to see where it can lead to, when given time, though. So good luck in the future!

This looked exactly like a game for me!

Racoon skateboarding downhill with 80s estetics? Yeah, I'm sold. But as much as I would love to praise it to heavens, sadly I find it mostly unfullfilling. 

For the most part the gameplay feels like sliding in Super Mario 64, which is fine. Sliding in that game is pretty fun. You can speed up or slow down anytime and so you feel like you are very much in controll. But then you learn you can also drift with a shoulder button and that just does not feel right. Drifting AND controlling the speed just does not work for me. I am not saying it is too easy, far from it, I just do not get the enjoyment I should, while drifting. I would love the drifting to be more like in Super Mario Kart, where it just feels great to stay in the drift as much time as possible and in the end you get the sweet boost...

I also am not on board with the soundtrack and soundeffects. The sound it makes everytime you pass a car very closely is straight up hideous and wares off instantelly and I just imagined it more like in GTA Vice City, because of the atmosphere. 

I don't know, I am just passing some ideas. The game is allready out, so it is probably worthless, but I just wanted to let you know I genuinly liked the game, but did not enjoy it nearly as much as I hoped for. 

I am looking forward to seeing your other creations.

Love,

Ondra

(1 edit)

I have the same problem, is i a bug, or am I missing something?

EDIT: 

I figured it out! You HAVE TO buy the strenght upgrades, to be able to actually throw it.

I would give it mabye a scoring system and points for compleating the task in time, but having to do it in the timer to proceed while avoiding projectiles is mabye a bit too much for my likeing. But overall a great concept! 

I actually enjoyed it very much and would like to see if the developers try to work on this premise. I normaly do not enjoy turn based combat at all (with the exeption od Mario and Luigi Superstar Saga), but this was very plesent.

I apreciate the restart button being a dice that rolls before it restarts the level, but overall I did not get much enjoyment out of this game, because it is too random with a very little strategy that could be used.