If there isn't even an infinite post game to sand box in that's, weird, for the genre. :/ Like I get having a fun little narrative and all but like, a gallery isn't the same as going out and getting drained~
Zsword
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Like, with Grove, or Prowler, taking a relaxing run to just enjoy the lewds doesn't punish my save, I can just go throw a run and enjoy the lewds and soft implications~
But having the hard calender timer means I'm pretty much obligated to try hard the entire game and can't go exploring and relaxing for lewds and progress once I'm ready to see new content. :(
Have y'all considered doing a version where the game just progresses by getting the quotas rather than the hard day timer? The day timer just feels, excessive, punishing, and punishes the ideas of exploration and experimentation in comparison to the other titles. Double down with how far more limited the saves slots are with the other titles has me overall kinda bummed out on the execution, even after the initial excitement of finally have a Grove Team game with a femme protag. :/