Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

zrel1

15
Posts
A member registered Jun 05, 2021 · View creator page →

Creator of

Recent community posts

This was a nice take on the time loop concept. I really liked the art style of having yourself blink in at a different color and the way you reversed all the clones back to time = 0. Very creative!

Cool artwork. Very creative!

I played this game with a couple of my kids. We clapped when we finally killed the dinosaur. Good fun.

That was fun and creative. It was a refreshing take on the genre. I found the first level deceptively simple, but after that needing to think hard. Can't tell if I got lucky at first or not, but it was definitely fun to try!

I liked shooting my past self. That was fun.

Wow. Really creative. At first it seems so simple and then the obstacle comes around and hits you. Surprise! 

Very clever. Refreshing spin on the looping.

Fun game. I liked the swarming mechanism and the upgrade selection. I wish there was an autofire option, but found it very enjoyable.

Fun game. Really creative. I liked puzzling through where to place the stories. :)

Very creative. I died a ton, but it was fun doing so.

I love the way the snake moves. Reminds me of slither.io in how smooth it is. Fun and challenging :).

Creative take on the loop theme. I like the looping track giving you more points.

Very clever. This was the best game I played so far! I love the sorting mechanic and theme. It seemed simple a first, but when everything fills up the challenge ramps up nicely. Engaging.

Loop 9. Very creative.

Sorry about the music. We should've at least made an option to turn it down/off. The theme was that you joined puzzle pieces. We also planned to have the brick blocks  join  to the player  when you hit  them  to slow you down. Alas, we ran out of time. Thanks for the feedback

Unfortunately, there are two elephant sunset puzzles. So when you try to make a puzzle with one, it doesn't work. We ran out of time before we could make the puzzle making cleaner.