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Zrei

3
Posts
A member registered Jun 16, 2020

Recent community posts

Alright I figured it out and got it fixed, for others who may have had a similar problem I will explain.

I did not set up the terrain tags for my tileset so everything was acting as tiletag 0. Setting those up easily fixed that. The reason I did not have a player Icon work for the minimap is because I did not have a character image for the player actor. (the reason for this was because I am creating a first person dungeon crawler so I did not have a character sprite on the actor.)


Thank you for your help and great plugins Hakuen.

(1 edit)

Hello! I recently purchased the pro version of this plugin and I can't seem to get the tilemap to work. I have the note in my map, I have the minimap settings configured but every time I load up the scene it is just a plain white square for the minimap. The map does not update or show icons. It does not show any walls or other things. Do you have any advice for me?

Hey I was writing a common event for an after-hit effect of a skill. I want to check the current actors custom parameter and create a conditional branch from that. I want this event to call upon the current actor and not have the need for a static actor ID. Is there a way I can check that?