Hey there. Yeah, just follow the license thing and go crazy.
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Faces for a Dying Land - vol2 comments · Replied to jachamberlain in Faces for a Dying Land - vol2 comments
Faces for a Dying Land - vol2 comments · Replied to TheOmmisah in Faces for a Dying Land - vol2 comments
That's fair, yeah. Personally, I'd prefer to adapt the puncturing wound description on-the-fly to fit the damage source, instead of adding another category to the system. Maybe a "shot in the eye" wound with a spear means the blade came in at an angle, from the side of the head to the nose? Something like that.
Thanks for the message!
Faces for a Dying Land - vol1 comments · Replied to MehranWAsHere in Faces for a Dying Land - vol1 comments
Hey there. Thanks for the message.
As always, whatever works for your table is the right way to go, but here's how I do it:
- There's no negative HP: whatever the damage you take, you can never go below 0. Being at 0 HP means any damage received is a new Horrible Wound. If the Wound rolled doesn't make sense, you get the next one on the list. In my experience, it's pretty dicey to survive more than two Wounds in the same fight.
Faces for a Dying Land - vol1 comments · Replied to ColeGameStudio in Faces for a Dying Land - vol1 comments
Faces for a Dying Land - vol1 comments · Replied to benjamin.wenham in Faces for a Dying Land - vol1 comments
Faces for a Dying Land - vol1 comments · Replied to antikx in Faces for a Dying Land - vol1 comments