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Ham

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Created a new topic Resources

Here are some resources for creating games. Feel free to reply with more suggestions or offers to contribute, and I'll update the list accordingly.

Note: These are just suggestions to help you out. Don't feel like you're required to use any of the following.

Sortingh.at is a great site if you want to get into game development, but have no idea where to start. It gives suggestions for game making programs, as well as other resources such as art and sound assets. I strongly recommend looking at it before you start.

Game Making Programs:

These are programs for making the actual game. Programs I've marked with "(free)" are totally free, while others cost money for the full versions (but have free versions available).

  • Twine (free) - A text-based program, and a great way for beginners to start creating interactive stories and games. Simple to learn, especially with a tutorial. Note that version 1.4.2 is way easier to use than version 2.0.11, especially if you want to add pictures or anything like that. This is what I used to make Clowning Around.
  • Inform 7 (free) - Another text-based program, and a little more complicated and versatile than Twine. It has in-built tutorials, but I also found these ones really handy. This is what I used to make Impetum Maleficus and Endless Sands.
  • GameMaker: Studio - Great for making 2D games, GM:S uses its own system that requires little to no coding knowledge to use. There are plenty of tutorials on the website. This is what I used to make Spirit Smooches.
  • Unity - I have very limited experience with Unity, it seems very complicated but extremely versatile. If you want to make a 3D game, Unity is probably the way to go!
  • Construct 2 - I haven't personally used Construct 2, but I gather it is similar to GameMaker: Studio in many ways.
  • RPG Maker - I also haven't used RPG Maker, but it seems like a good way to make games without having to worry so much about art and sound assets (since it comes with a bunch, and more are available on the website).
  • Adventure Game Studio (free) - Again, I've never used this program, but it seems like a good option for creating point-and-click adventure games. As an added bonus, it's completely free!
  • Clickteam Fusion 2.5 - Once again, I've never used this one before. But I've heard good things about it!
  • The Godot Engine (free) - I've never used it, but it seems to have a great toolset. It's open source too, so there are plenty of extra features, and with a little know-how you can add more.
  • Superpowers (free) - Another open source program that is apparently easy to get started with, and allows your game to be played in a browser.
  • Ren'Py (free) - A tool that's really useful for making visual novels, or similar types of games.
  • GDevelop (free) - An open source and cross-platform program for game making, that apparently requires no programming knowledge to use.

Art Assets:

Unless otherwise noted, these assets are royalty-free. However, before using art assets in your game, make sure to check the sites for the correct way to credit the artists.

  • Itch.io - There are a LOT of assets here, definitely worth a look. Some are free, some aren't.
  • Open Game Art - Lots of neat art, particularly for low-graphics games.

Sound Assets:

As above, these assets are royalty-free, but most must be credited correctly.

  • Free FX Samples - A zip file my Sound Design tutor gave the class, which I'm hosting on my Google Drive (just click "Download" in the top right). No need to credit, these are stock! The file types are weird, but they open in audio editing programs such as Audacity no problem.
  • Incompetech - Lots of great music for various themes.
  • MusicRadar  - The general site is aimed at musicians, but that link will take you to a big list of royalty-free resources. They're not all winners, but some are excellent!
Created a new topic Deadline Extension!

I've extended the deadline by 1 day, since there were only 2 entries but many more people interested <3

Out of curiosity, what program(s) are you planning on using?

Yeah, I agree with Liz. Definitely start small and add things as you go. I've done a few jams and I tend to plan way too big, then have to cut stuff out because I run out of time :(

Posted in Hello!

That's great!! I look forward to seeing what you all come up with :)

Created a new topic Resources

Here are some resources for creating games. Feel free to reply with more suggestions or offers to contribute, and I'll update the list accordingly.

Note: These are just suggestions to help you out. Don't feel like you're required to use any of the following.

Sortingh.at is a great site if you want to get into game development, but have no idea where to start. It gives suggestions for game making programs, as well as other resources such as art and sound assets. I strongly recommend looking at it before you start.

Game Making Programs:

These are programs for making the actual game. Programs I've marked with "(free)" are totally free, while others cost money for the full versions (but have free versions available).

  • Twine (free) - A text-based program, and a great way for beginners to start creating interactive stories and games. Simple to learn, especially with a tutorial. Note that version 1.4.2 is way easier to use than version 2.0.11, especially if you want to add pictures or anything like that. This is what I used to make Clowning Around.
  • Inform 7 (free) - Another text-based program, and a little more complicated and versatile than Twine. It has in-built tutorials, but I also found these ones really handy. This is what I used to make Impetum Maleficus and Endless Sands.
  • GameMaker: Studio - Great for making 2D games, GM:S uses its own system that requires little to no coding knowledge to use. There are plenty of tutorials on the website. This is what I used to make Spirit Smooches.
  • Unity - I have very limited experience with Unity, it seems very complicated but extremely versatile. If you want to make a 3D game, Unity is probably the way to go!
  • Construct 2 - I haven't personally used Construct 2, but I gather it is similar to GameMaker: Studio in many ways.
  • RPG Maker - I also haven't used RPG Maker, but it seems like a good way to make games without having to worry so much about art and sound assets (since it comes with a bunch, and more are available on the website).
  • Adventure Game Studio (free) - Again, I've never used this program, but it seems like a good option for creating point-and-click adventure games. As an added bonus, it's completely free!
  • Clickteam Fusion 2.5 - Once again, I've never used this one before. But I've heard good things about it!
  • The Godot Engine (free) - I've never used it, but it seems to have a great toolset. It's open source too, so there are plenty of extra features, and with a little know-how you can add more.
  • Superpowers (free) - Another open source program that is apparently easy to get started with, and allows your game to be played in a browser.
  • Ren'Py (free) - A tool that's really useful for making visual novels, or similar types of games.
  • GDevelop (free) - An open source and cross-platform program for game making, that apparently requires no programming knowledge to use.

Art Assets:

Unless otherwise noted, these assets are royalty-free. However, before using art assets in your game, make sure to check the sites for the correct way to credit the artists.

  • Itch.io - There are a LOT of assets here, definitely worth a look. Some are free, some aren't.
  • Open Game Art - Lots of neat art, particularly for low-graphics games.

Sound Assets:

As above, these assets are royalty-free, but most must be credited correctly.

  • Free FX Samples - A zip file my Sound Design tutor gave the class, which I'm hosting on my Google Drive (just click "Download" in the top right). No need to credit, these are stock! The file types are weird, but they open in audio editing programs such as Audacity no problem.
  • Incompetech - Lots of great music for various themes.
  • MusicRadar  - The general site is aimed at musicians, but that link will take you to a big list of royalty-free resources. They're not all winners, but some are excellent!

This was very cool! I especially loved playing from the point of view of something so small, that was a nice change!

I couldn't get this file to run :(

Replied to Capital Ex in Resources

Hey, thanks!!!

Zvonimir answered perfectly, thanks!

Also keep in mind that if you are worried about not having time to do a game, any submission is fine, whether or not it's complete. A game is cool, but image or sound resources, a piece of writing, even just a game design document are totally fine! :) <3

Created a new topic Resources
(Edited 2 times)

Here are some resources for creating games. Feel free to reply with more suggestions or offers to contribute, and I'll update the list accordingly.

Note: These are just suggestions to help you out. Don't feel like you're required to use any of the following.

Sortingh.at is a great site if you want to get into game development, but have no idea where to start. It gives suggestions for game making programs, as well as other resources such as art and sound assets. I strongly recommend looking at it before you start.

Game Making Programs:

These are programs for making the actual game. Programs I've marked with "(free)" are totally free, while others cost money for the full versions (but have free versions available).

  • Twine (free) - A text-based program, and a great way for beginners to start creating interactive stories and games. Simple to learn, especially with a tutorial. Note that version 1.4.2 is way easier to use than version 2.0.11, especially if you want to add pictures or anything like that. This is what I used to make Clowning Around.
  • Inform 7 (free) - Another text-based program, and a little more complicated and versatile than Twine. It has in-built tutorials, but I also found these ones really handy. This is what I used to make Impetum Maleficus and Endless Sands.
  • GameMaker: Studio - Great for making 2D games, GM:S uses its own system that requires little to no coding knowledge to use. There are plenty of tutorials on the website. This is what I used to make Spirit Smooches.
  • Unity - I have very limited experience with Unity, it seems very complicated but extremely versatile. If you want to make a 3D game, Unity is probably the way to go!
  • Construct 2 - I haven't personally used Construct 2, but I gather it is similar to GameMaker: Studio in many ways.
  • RPG Maker - I also haven't used RPG Maker, but it seems like a good way to make games without having to worry so much about art and sound assets (since it comes with a bunch, and more are available on the website).
  • Adventure Game Studio (free) - Again, I've never used this program, but it seems like a good option for creating point-and-click adventure games. As an added bonus, it's completely free!
  • Clickteam Fusion 2.5 - Once again, I've never used this one before. But I've heard good things about it!
  • The Godot Engine (free) - I've never used it, but it seems to have a great toolset. It's open source too, so there are plenty of extra features, and with a little know-how you can add more.
  • Superpowers (free) - Another open source program that is apparently easy to get started with, and allows your game to be played in a browser.
  • Ren'Py (free) - A tool that's really useful for making visual novels, or similar types of games.
  • GDevelop (free) - An open source and cross-platform program for game making, that apparently requires no programming knowledge to use.

Art Assets:

Unless otherwise noted, these assets are royalty-free. However, before using art assets in your game, make sure to check the sites for the correct way to credit the artists.

  • Itch.io - There are a LOT of assets here, definitely worth a look. Some are free, some aren't.
  • Open Game Art - Lots of neat art, particularly for low-graphics games.

Sound Assets:

As above, these assets are royalty-free, but most must be credited correctly.

  • Free FX Samples - A zip file my Sound Design tutor gave the class, which I'm hosting on my Google Drive (just click "Download" in the top right). No need to credit, these are stock! The file types are weird, but they open in audio editing programs such as Audacity no problem.
  • Incompetech - Lots of great music for various themes.
  • MusicRadar  - The general site is aimed at musicians, but that link will take you to a big list of royalty-free resources. They're not all winners, but some are excellent!
Replied to Araminta in Resources

Thankyou very much! I'll add it to the list :)

Created a new topic Resources
(Edited 1 time)

Here are some resources for creating games. Feel free to reply with more suggestions or offers to contribute, and I'll update the list accordingly.

Note: These are just suggestions to help you out. Don't feel like you're required to use any of the following.

Sortingh.at is a great site if you want to get into game development, but have no idea where to start. It gives suggestions for game making programs, as well as other resources such as art and sound assets. I strongly recommend looking at it before you start.

Game Making Programs:

These are programs for making the actual game. Programs I've marked with "(free)" are totally free, while others cost money for the full versions (but have free versions available).

  • Twine (free) - A text-based program, and a great way for beginners to start creating interactive stories and games. Simple to learn, especially with a tutorial. Note that version 1.4.2 is way easier to use than version 2.0.11, especially if you want to add pictures or anything like that. This is what I used to make Clowning Around.
  • Inform 7 (free) - Another text-based program, and a little more complicated and versatile than Twine. It has in-built tutorials, but I also found these ones really handy. This is what I used to make Impetum Maleficus and Endless Sands.
  • GameMaker: Studio - Great for making 2D games, GM:S uses its own system that requires little to no coding knowledge to use. There are plenty of tutorials on the website. This is what I used to make Spirit Smooches.
  • Unity - I have very limited experience with Unity, it seems very complicated but extremely versatile. If you want to make a 3D game, Unity is probably the way to go!
  • Construct 2 - I haven't personally used Construct 2, but I gather it is similar to GameMaker: Studio in many ways.
  • RPG Maker - I also haven't used RPG Maker, but it seems like a good way to make games without having to worry so much about art and sound assets (since it comes with a bunch, and more are available on the website).
  • Adventure Game Studio (free) - Again, I've never used this program, but it seems like a good option for creating point-and-click adventure games. As an added bonus, it's completely free!
  • Clickteam Fusion 2.5 - Once again, I've never used this one before. But I've heard good things about it!
  • The Godot Engine (free) - I've never used it, but it seems to have a great toolset. It's open source too, so there are plenty of extra features, and with a little know-how you can add more.
  • Superpowers (free) - Another open source program that is apparently easy to get started with, and allows your game to be played in a browser.
  • Ren'Py (free) - A tool that's really useful for making visual novels, or similar types of games.

Art Assets:

Unless otherwise noted, these assets are royalty-free. However, before using art assets in your game, make sure to check the sites for the correct way to credit the artists.

  • Itch.io - There are a LOT of assets here, definitely worth a look. Some are free, some aren't.
  • Open Game Art - Lots of neat art, particularly for low-graphics games.

Music Assets:

As above, these assets are royalty-free, but must be credited correctly.

Oh geez, yeah. Real life got in the way and that moved pretty low on my priority list. But I haven't forgotten about it!

Thankyou! Yeah, that's the only ending so far, but I may update it in the future!

Thankyou! I hope you liked it :)

This looks very cool!

Feel free to submit an unfinished project if you like. Once you've made a submission, you can edit and update it as much as you like, even after the deadline.

Created a new topic Resources

Here are some resources for creating games. Feel free to reply with more suggestions or offers to contribute, and I'll update the list accordingly.

Note: These are just suggestions to help you out. Don't feel like you're required to use any of the following.

Sortingh.at is a great site if you want to get into game development, but have no idea where to start. It gives suggestions for game making programs, as well as other resources such as art and sound assets. I strongly recommend looking at it before you start.

Game Making Programs:

These are programs for making the actual game. Programs I've marked with "(free)" are totally free, while others cost money for the full versions (but have free versions available).

  • Twine (free) - A text-based program, and a great way for beginners to start creating interactive stories and games. Simple to learn, especially with a tutorial. Note that version 1.4.2 is way easier to use than version 2.0.11, especially if you want to add pictures or anything like that. This is what I used to make Clowning Around.
  • Inform 7 (free) - Another text-based program, and a little more complicated and versatile than Twine. It has in-built tutorials, but I also found these ones really handy. This is what I used to make Impetum Maleficus and Endless Sands.
  • GameMaker: Studio - Great for making 2D games, GM:S uses its own system that requires little to no coding knowledge to use. There are plenty of tutorials on the website. This is what I used to make Spirit Smooches.
  • Unity - I have very limited experience with Unity, it seems very complicated but extremely versatile. If you want to make a 3D game, Unity is probably the way to go!
  • Construct 2 - I haven't personally used Construct 2, but I gather it is similar to GameMaker: Studio in many ways.
  • RPG Maker - I also haven't used RPG Maker, but it seems like a good way to make games without having to worry so much about art and sound assets (since it comes with a bunch, and more are available on the website).
  • Adventure Game Studio (free) - Again, I've never used this program, but it seems like a good option for creating point-and-click adventure games. As an added bonus, it's completely free!
  • Clickteam Fusion 2.5 - Once again, I've never used this one before. But I've heard good things about it!
  • The Godot Engine (free) - I've never used it, but it seems to have a great toolset. It's open source too, so there are plenty of extra features, and with a little know-how you can add more.
  • Superpowers (free) - Another open source program that is apparently easy to get started with, and allows your game to be played in a browser.

Art Assets:

Unless otherwise noted, these assets are royalty-free. However, before using art assets in your game, make sure to check the sites for the correct way to credit the artists.

  • Open Game Art - Lots of neat art, particularly for low-graphics games.

Music Assets:

As above, these assets are royalty-free, but must be credited correctly.

Created a new topic Thankyou!

Hey everyone! This is just a post-jam message to say thanks for participating. I hope you had fun :)

I'm going to try out all your games over the next day or two. I'm excited to see what everyone came up with!!

(Edited 1 time)

Shit, I didn't see this until now, I'm sorry!

For this, you have to submit BEFORE the timer is up, but I'm happy for people to update their submissions after the timer is up. This isn't a ranked contest or anything, so I'm not so strict.

I've extended the deadline by an extra day, since Halloween ended earlier in my timezone, so the end of the jam seemed to have snuck up on a lot of people.

Oh nice!!!

Oh wow, this looks great so far!!

This is a really cool idea! I can't wait to see the finished product!

I'm loving all these work in progress updates!!! Hopefully I'll have one of my own to show soon :)

Replied to Spencer in Resources

Another one I've never heard of, but looks pretty cool! Thanks, I've added it to the list :)

Replied to leobeosab in Resources

I'd never heard of that engine, but I looked it up and it seems really cool! Thankyou for the suggestion, I added it to the list :)

Posted in Composer here!

This is great, thankyou! I've added you to the resources page :)

Thanks very much! I've added you to the resources page :)

Created a new topic Resources
(Edited 5 times)

Here are some resources for creating games. Feel free to reply with more suggestions or offers to contribute, and I'll update the list accordingly.

Note: These are just suggestions to help you out. Don't feel like you're required to use any of the following.


Sortingh.at is a great site if you want to get into game development, but have no idea where to start. It gives suggestions for game making programs, as well as other resources such as art and sound assets. I strongly recommend looking at it before you start.

Game Making Programs:

These are programs for making the actual game. Programs I've marked with "(free)" are totally free, while others cost money for the full versions (but have free versions available).

  • Twine (free) - A text-based program, and a great way for beginners to start creating interactive stories and games. Simple to learn, especially with a tutorial. Note that version 1.4.2 is way easier to use than version 2.0.11, especially if you want to add pictures or anything like that. This is what I used to make Clowning Around.
  • Inform 7 (free) - Another text-based program, and a little more complicated and versatile than Twine. It has in-built tutorials, but I also found these ones really handy. This is what I used to make Impetum Maleficus and Endless Sands.
  • GameMaker: Studio - Great for making 2D games, GM:S uses its own system that requires little to no coding knowledge to use. There are plenty of tutorials on the website. This is what I used to make Spirit Smooches.
  • Unity - I have very limited experience with Unity, it seems very complicated but extremely versatile. If you want to make a 3D game, Unity is probably the way to go!
  • Construct 2 - I haven't personally used Construct 2, but I gather it is similar to GameMaker: Studio in many ways.
  • RPG Maker - I also haven't used RPG Maker, but it seems like a good way to make games without having to worry so much about art and sound assets (since it comes with a bunch, and more are available on the website).
  • Adventure Game Studio (free) - Again, I've never used this program, but it seems like a good option for creating point-and-click adventure games. As an added bonus, it's completely free!
  • Clickteam Fusion 2.5 - Once again, I've never used this one before. But I've heard good things about it!
  • The Godot Engine (free) - I've never used it, but it seems to have a great toolset. It's open source too, so there are plenty of extra features, and with a little know-how you can add more.
  • Superpowers (free) - Another open source program that is apparently easy to get started with, and allows your game to be played in a browser.

Art Assets:

Unless otherwise noted, these assets are royalty-free. However, before using art assets in your game, make sure to check the sites for the correct way to credit the artists.

  • Open Game Art - Lots of neat art, particularly for low-graphics games.

Music Assets:

As above, these assets are royalty-free, but must be credited correctly.

Additionally, some lovely people have made posts here offering to make some custom music for free, for use in this jam. If you want to include music, definitely hit them up!

Holy shit, I'm so sorry I never replied to this. I guess Itch.io doesn't send me any notifications :(

It's probably far too late, but on the off-chance it's not I'm going to be 27.

Either way, thanks for thinking of me!

I did take a look! Thankyou so much :)

Two of my favourite things: Bunnies and spooky houses!

This is really cute! Thankyou so much for entering :)

This was a lot of fun! I played through several times and I THINK I got all the endings. So basically I would not survive a horror movie unless I could rewind time and try things again.

Thankyou so much for participating in my game jam! <3