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Zolvatory

63
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A member registered Aug 17, 2020 · View creator page →

Creator of

Recent community posts

Sorry, we do not intend to add a female character protagonist to the game. We hope you can enjoy it anyway!

Thank you!

Heyo! Thanks for your comment and your support! We're still going to work on the combat, movement and overall gameplay a lot in the future. We have now added a dash for example (even if it still needs a lot of work).

The walljumps/clings have also been reworked to not make you fall off, even if you press the other direction! Although as a compensation you now slide down slowly while clinging.

When it comes to the "interrogation/adult scenes", that is absolutely something we want to do and are already doing in some of the paths you can take in the dialogue tree. As the writer I just want to be very careful with how much information I give at the start of the game and with characters that aren't really too relevant to the story as a whole! Some hints were thrown in already though.

Thanks again for your support! It would be a dream come true to develop this game as our main job.

I bet Veila will be very happy to read the comment about the art! Thank you for going out of your way to praise the game, we really appreciate it!

Glad to hear that! We're trying to improve on it more and more. Maybe top 1 one day? Haha

Thank you very much! Please don't worry about not being able to donate. Playing the game and possibly spreading the word is more than enough!

Thank you very much for the compliments! We hope that future content will not disappoint and any financial contribution is greatly appreciated as it brings us closer to our goals of having more time to spend on working on the game!

I'm going to talk to Masker (Programmer) about making the text in our game more accessible to edit!

Currently it's more of an alpha level than an actual "game" so that part is understandable. Information can be found in the "ReadMe" for now until we will add more gameplay explanations into the game with a later update.

Sorry for the late response! I wont give an exact date but we are looking at releasing the next update with the Vampire Girl sooner than later! (Most likely this month)

Definitely something we are aware of but having it put in such a detailed description certainly helped out! Thank you for the feedback and we'll try to figure things out on that end.

Currently there are no plans to bring the game to android. We may look into it for the future, but please do not get your hopes up.

You are absolutely right! That one seems to have totally gone past us. Thanks for telling us about it, we'll try to have it fixed for the next update!

It may very well be a resolution issue then! We'll try to look into it in the future.

There will 100% be a gallery mode later on in the game, it's just not a focus yet! As for audio in the defeat animations, what exactly do you mean? If it's voice work, we're most likely not going to add anything like that. Other than that, sound effects should already exist for the defeat animations!

We're extremely glad to hear you like the designs and animations! We hope we can continue to please on that end!

Once you are in the title screen (not the main menu but the screen before that!), press F4. It resets the save file completely and with that also the dialogues.

Loss scenes in terms of animations are always the same but what changes is the dialogue the monster girls have with you. On how to achieve the different dialogue trees: It all depends on which answers you give or at which point in the dialogue tree you climax. Not just that but also if you have come before and what answer you may have given there.

Currently we're unhappy with the system  since it's still in there from the very first version. You usually get grabbed upon getting downed if an enemy is nearby. Otherwise you will game over after cumming three times, which is something we'll definitely change. That system definitely needs some refreshing, so thanks for pointing it out to us again!

This definitely is subject to change! We're going to experiment with movement a bit more in the upcoming update, including gravity most likely.

I assume what you are talking about is the button below "quit" which will take you to our Patreon (hence why it's trying to open something in your web browser!)

It should at least light up, so not too sure why it isn't in your version of the game. We'll see if there's something up with it. Thank you for playing~

Feel free to do so! If possible we'd of course love for you to include links to our game and maybe a mention that it is still in early development and therefore might change quite a bit.

Other than that always feel free to do so! We'd love to see it!

try to turn it up in the audio menu. It should work then hopefully! We'll look into it some more.

Currently there are two enemies. The fairy and the wolf (which you can find at night by changing it at the lamp on the table).

We also decided to cut the amount of animations (for now) so we can get enemies out quicker and focus on things that are more important like movement and other gameplay adjustments.

We've already done some work on the audio for the upcoming 1.2a version and plan to look into any further issues! As it stands at the moment you can turn up the sounds in the audio menu and it should work just fine. Sorry for the inconveniences!

The movement and combat is the most requested thing to change and be improved, so we are definitely  taking a good look at it for the 1.3 and even beyond that. As the game is being developed we will continue to try and make it as enjoyable as possible to get around in the game.

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I can already say that there are no plans for a futa enemy! Thank you very much for the praise! 💖

Oh, I absolutely agree with all the comments we are getting about movement and combat! It's definitely going to be the next big thing we are working on for 1.3! Something like a roll was even implemented in our current dev version but we're still playing around with it.

Thank you very much for your feedback.

If you mean how to get through the stairs, you can hold down and press jump!

We would love to add Japanese to the game and it is definitely something we are looking into in the future. Currently we only have a Patreon that you can find on the site for the game here on Itch.io! No plans for Ci-en and Fantia yet!

No planeamos lanzar uno...lo siento.

It's very difficult to say at this point if it will be. If anything with steam is ever happening, we'll make sure to let everyone know via patreon, itch.io and twitter.

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We have not heard anything concerning this and it does work for us. Could you perhaps go into detail of what exactly isn't working, maybe we can figure it out! Thank you

So for this version we just gave people lots of money to test things out in the shop (which you can find after moving to screens to the right in the lower area). Other than that you get money by defeating the fairies! They drop little coins, but I think we'll make them more visible in the future (like a little turning animation or shine)

We're definitely going to and are even looking forward to adding controller support in the future! Thank you for playing~

While the controls and movement are definitely still being worked on, did you try rebinding the keys in the menu or were there any issues that came up? In case there were issues, we'd be very happy to hear about it so we can fix it! The in-store menus will also see improving! Thank you for playing~

Thank you for playing! We'll definitely work on the controls and audio/visual feedback still. It's nice to know about what specific issues come up (like that one with the down arrow on the table that heals you). We're going to take it into consideration!

Thank you for playing the game. More content is already being made and when it comes to dialogues not only are there 4 different dialogue trees (For when you first get caught, then one for once you either freed yourself the first time or when you climaxed and one last one that then repeats) but also about 36 different dialogues for the game over scene. Some error in the coding may have caused endings not to show up and we're currently investigating it.
Yet again thank you for playing.

All we can say is that what we are currently waiting for with  the new update is for the art to be finished. Most other things have already been implemented (and work on future content beyond that has also started). We'll also take a look at maybe changing a few things up (like amount of scenes and whatnot) to make our work go faster!

Thanks for bringing those issues to our attention! We are definitely aware that there are some problems with the resolution and are hoping to add some options/solutions in the next big update. We can't promise to have solved everything by then, but we'll try our best!

There are definitely plans to add a gallery mode later on in the games development. This is planned to include H-scenes (and other animations) for now, but we can take a look at possibly implementing things like concept art as well when the time has come. For now concept art for a handful of characters is accessible for Patrons!

At the moment, yes. We are thinking of adding other languages later!

Usually you just unpack it and start up the executable! Was there an issue with that or do you know anything about it in more detail?