How can these types of shots be merged with the Input-Aligned Movement project?
¿Cómo se puede fusionar este tipo de disparos con el proyecto de Input-Aligned Movement?

English
The sample project (input-aligned-movement-godot-project) has the following error:
"class_name" isn't allowed in built-in scripts.
I'm using Godot 4.7.
I don't know where the CameraShaker script comes from, as I can't find it.
If I remove that line, it works, and only the yellow errors appear.
The documentation also needs to be added.
Spanish:
El proyecto de ejemplo (input-aligned-movement-godot-project) tiene el error:
"class_name" isn't allowed in built-in scripts.
Estoy usando godot 4.7
No sé de dónde sale el script CameraShaker ya que no encuentro ese script.
Si elimino esa línea, funciona, y solo aparecen los errores amarillos.
También falta agregar la documentación.
I am using the default example.
~ start Nathan: [[Hi|Hello|Howdy]], this is some dialogue. Nathan: Here are some choices. - First one Nathan: You picked the first one. - Second one Nathan: You picked the second one. - Start again => start - End the conversation => END Nathan: For more information see the online documentation. => END
Is there any way that when I select the option "- Start again => start" it scrolls to the start?
Since it repeats the dialog at the bottom again.
I want it to make a jump to the start and not repeat it.
Is there any tool to replace the selected color with another one?
By the way, custom icon color preferences are not saved when restarting the program
-
¿Hay alguna herramienta para reemplazar el color seleccionado por otro?
Por cierto, las preferencias de color de icono personalizado no se guardan al reiniciar el programa