Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

zjikra

11
Posts
5
Followers
9
Following
A member registered Sep 17, 2020 · View creator page →

Creator of

Recent community posts

I would count it as a win :D

(wasd for movement and control to go down just closed all my tabs lol)

The graphics are good, the characters animations are really good.

(It kept crashing on firefox, so i tried compiling it and had to change pipe.png to Pipe.png in game/src/utils/custom_material_loader.rs:59, then it worked)

Great snake animations and very interesting game!

Record length: 15

I got through the first level. It is really hard. It feels like playing Getting Over It :)

I wish the player would keep more horizontal speed while in the air and that you could hang again on the same chain after releasing.

The theme is clear: I see the chains and i feel the reaction (did bennett foddy steal the checkpoints!?).

I like the outlines. I feel i didn't find the intended solution to some of the puzzles.

Thanks :)

I had in mind to put a number to each unit to signal the turn order, add a marker for the current unit and write the starting team in the turn counter, but i ran out of time.

The team with the most energy (sum of the units in the team) goes first. Then at the start of a turn, the units are sorted by the current energy and resolve their abilities in order until no ability can be resolved. In that case the turn is passed.

Yes the text is really small, i added the zoom just before submitting to try to fix that `:)`

Thanks! The text of the abilities should zoom in when you hover it with the mouse. I suppose it wasn't working for you?

Thanks! It was planned but time ran out :)

Very funny story KEKW