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zindawg

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A member registered Nov 21, 2023 · View creator page →

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Thanks so much! Unfortunately, only the first boss was completed in time (and even then still required some tweaking), and we had voice lines recorded for the whole way through but 1 month is just not enough time!! Bit off more than we could chew for this one I think haha. We will be patching the game over the next month or so to get it to what we envisioned, so be sure to check back later when the character and bosses have a lot more depth, and the story goes past the first boss!

I found this game funny, I liked the GMan thumb dude, very mysterious and his voice was cool. Running to grab a toothpick and then turning around to find this massive meatball with a munted face about to roll over me genuinely made me jump a little bit hahaha.

I did encounter a few bugs - I was able to fall out of the packet at the start and ended up just falling through the world haha. I also had a toothpick either miss or fall out of the TBone and land on the ground, and it took me a while to realise it wasn't one of the ones I can pick up.

Overall though the best part for me is the premise, even if the gameplay is a bit janky. Good work.

This was awesome! I really love the DOOM vibes. Music was on point and I loved the presentation of the text. Nailed the theme as well!

Thanks heaps for the feedback! We are going to work a lot (among other things) on the performance aspect for WebGL, and also provide a standalone build which has more graphical fidelity. The second boss fight is particularly taxing, I know. Thanks again!

Thank you! Check back over the next few weeks and some improvements should have been made :)

Thanks for the feedback! Updates will be coming to address those issues :)

I thought we had squashed that one! Thanks for reporting it.