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Aqua Dragon

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A member registered Dec 06, 2023 · View creator page →

Creator of

Recent community posts

Thank you for the support! That was definitely an impetus for making the game. I found I was learning Korean most effectively from an app game called Korean Dungeon which bears many similarities to this one. But 200 words in, I realized... that there were no verbs ! It was one of the biggest factors in deciding to just go "Fine, I'll do it myself."

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Thanks for the helpful feedback! 

I think I can get the listening-only or reading-only modes ready very soon, as those are easy to implement with my current code base. Reverse mode could definitely be good, I’ll have to best think of the implementation since it would require 1,000 English voice clips which is easy to generate and my code would have to be modified in a couple places.

Can definitely tweak the other two aspects. By leveling up, do you mean how quickly a word is mastered, or how often new words are added to the bank? 

Downloable version is now go! Godot made it pretty easy fortunately. Give it a try and see how it goes. 

I'll have to think about how I would like to handle saving, as the game automatically saves anything experience points / words are adjusted, making a manual save redundant. 

Many thanks! Let me know if there's a feature you'd like added. Just going to bonk out a few really minor visual bugs first.

Massive updates put in! It's now a fully functional game, most importantly now automatically saving your progress.

Thank you! Please keep a lookout over the next week or two, as I have a fairly significant update soon that will add word tracking. Just recovering from a shoulder injury first and then it's back to the programming!