Turning the ship makes no sense if it continues to fire straight ahead and looks out of place. The ship should rotate for about 45° to the left or right around its longitudinal axis.
Zeron
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A member registered Dec 20, 2016
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VOID LANCER ( Demo & FULL Game ) comments · Replied to Snow-G in VOID LANCER ( Demo & FULL Game ) comments
I don’t mean to belittle your work in any way. For a one-man homebrew game, it’s a really great-looking and very playable C64 Shmup. Of course, it’s hard to compete with ‘Katakis’, even though that was also developed by just a small team. But a team of three very talented people, backed financially by a company like RA and working full-time on a project, can naturally achieve much more, so the comparison is a bit unfair. To show my respect for your work, I’ve just bought a copy of Voidlancer. Btw: if you ever develop a game inspired by ‘Turrican’, I can showcase it at our stand at Gamescom. ;-)
PS: What about releasing a physical copy of Voidlancer?
FoxyLand ® (SEGA Mega Drive / Genesis Demo) comments · Posted in FoxyLand ® (SEGA Mega Drive / Genesis Demo) comments
Hi.