Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

ZeroAnonymity

2
Posts
3
Following
A member registered Jun 13, 2020

Recent community posts

I've wanted to say something about it for ages but just never knew where would be best.  This series has been wonderfully executed.  It's doing something you can't really do for mainstream art, being very brutally honest with the reader with her experiences.  Down to her not even having a name.  It's really affected me and I want to thank Ponporio, the guest artists for these and previous nightmares, and Carpenter for all they've done to bring it to life.

The game itself does a great job of executing the PT like repetition, using everything it can to characterize her and give insight into her situation.  Even keeping her demons away becomes routine through the execution, locking the beast away before it bites but always being dangerous if you forget about it just once.  The final phone call in particular is beautiful, and sequestering it as something you can only hear in a replay is an incredible way to show that despite the kindness in it, the thoughts of it are buried deep inside her.

I look forward to the rest of the chapters, and I'll keep an eye out for more games by Carpenter Blue for sure.

I saw just a snippet of the game's opening on Youtube and sought this out from that.  This is genuinely stellar work. The artstyle, the atmosphere, the creeping dread as things get worse...

I want to see more of this setting.  I want to learn what happened with the other residents, how things progressed after the Catastrophe beyond the snippets of info in that pdf.  I'm genuinely fascinated with this world and I hope you'll make more.