Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

angela he

176
Posts
4
Topics
20.5k
Followers
12
Following
A member registered Jan 24, 2016 · View creator page →

Creator of

Recent community posts

nw!! best of luck w everything! :3

hi i tried it and it failed silently this time  - heres a screen recording of what happens - https://drive.google.com/file/d/13xnJGa8W1wn27IgfZqeq3TTmAsthXbrb/view?usp=shari...

AW thanks tanat

Indeed it does!

theres a lot to love about this one!! love that the levels seem to get randomized every playthrough to spice things up a bit :) and this is such a unique twist on the saturated turn based mechanic. the difficulty progression was great too, as i progressed things got more and more interesting with healing and numbers within the slots. i wished there were checkpoints or some way to save because i often didnt want to replay the first level. also it'd be cool if, instead of the power bar being a horizontal straight line, it was a circle outline around the wheel so that i know when to exactly release to get which slot. as it was, consequence felt more luck-based than skill-based. hope you expand on this (if you want to) y'all got something promising here!!

ty!! we tried our best to merge the two genres haha. love that you know what a wolf cut is ;3 

"what is a man but a miserable mush of secrets" lm ao what a cute little game! such a quirky world full of fun characters. i wish i had more of a clue of who to give what, in my playthrough only the glasses dude gave a clue ("where are my glasses").  otherwise, great job; what a unique twist on fetch quests, ive never quite seen anything like this done before.

Haha indeed, game jammer struggles  ><

Now I get this error: 

So a different error message - progress? a quick google search says it might be your godot version

thanks!! just follow me or tanat and you should see in your feed when we release it

(1 edit)

yeah please view the game page for known bugs and how to avoid/fix them

Latest version of Chrome!

idk if it helps but here's a video of the behavior https://drive.google.com/file/d/1ABNf3kWheoGTzEian2J1gpdiiphSUdWZ/view?usp=shari...

aw thanks! :) and i dont sorry!  but if you have a workable build past the deadline i can play it and give feedback but wont rate

thought this was a really unique mechanic i havent seen yet, overall really solid, good job :)

(1 edit)

nice i have a Mac so i can play it! :D 

the dad reused the udder joke! and the music is a 3 sec loop that gets repetitive fast so i ended up muting it. udder than that i think that the characters' backstories and themselves were super funny (not necessarily the jokes, they seemed intentionally bad), loved that the dad is a final boss. it'd be cool if you see the consequence of your rating somehow because it doesn't seem to make a difference in your experience of the game. congrats on a completed game!

i love this we got four narratives about friendship, love, and gender from four friends who all burn their past grievances into a fire and move on :3 it made me so happy to read it!  love how each person has a different font/coloring/style of writing too! just awesome the things people can do with twine.

I get stuck at the WASD screen, pressing WASD doesn't make anything happen. I'm on Mac Catalina. It looks really interesting though!

need to "chmod -R +x" Mac version to open

heres some bugs i found:

the characters should be on separate sorting layers so there isnt this weird glitching behavior when they're in the same place

also dialogue disappears on player movement even if i havent finished reading/pressed enter - perhaps disable player movement on dialogue?

there was also  a point where only one of the characters were following me and the rest were still

but other than that i was very impressed with how much level designing you got done within the short amount of time! there was a lot to play through and at just the right difficulty i thought. congrats on making a complete game!