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zenbit

11
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1
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2
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A member registered Mar 01, 2025 · View creator page →

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Thanks, this was exactly the feedback I was aiming to get. Amazing write down, appreciate the effort.
I can use this to improve upon!

Your point of view is helpful and makes me feel better about the score, thank you.

You bringing up the visual topic as well makes it clear to me that the design both visual and levels is more important than I thought while I was creating the game. 

Thanks for the kind words.

I understand where you’re coming from and I appreciate the feedback.


I was foolish enough to think, that I could create the music on my own and make it sound good, that’s why I watched some videos and made it myself… it gets annoying very fast but I didn’t have the time to fix it and wanted the game to be fully self made. Which definitely is not a smart idea if you want a great game.

Yes that was my first jam, I really like godot, but I’ve never tried a different engine so I can’t compare on that.

This is … spectacular! I greatly appreciate your insight and the time it took to analyse and write this.

I both agree on the visual cohesiveness and the background music being a little too repetitive, these are definitely my weak points and the area I can most improve on. They also directly relate to the game feel, which is mandatory in a game.

Everything else makes sense to me and is very helpful.

Thank you again for the effort and encouraging words!

Thanks for the fast reply, it does end abruptly on the credit scene, but I didn’t want to infinitely loop it.

I’m looking for feedback on my game.

First of all I had a blast creating my game Broken Game.

After the ratings were revealed yesterday I was a little surprised that the average was three stars.

The only feedback I fairly received is that it was short, but I’d like to learn more!

The interaction with the narrator feels great. Something I could implement into my game :)

I appreciate that!

Thank you, yes there are a lot of level ideas still in my head that I didn't have the time to implement

I will not discuss how many times I clicked it …

I absolutely agree! Thanks for the feedback