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Zelphu

18
Posts
5
Followers
9
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A member registered 70 days ago · View creator page →

Creator of

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Muito obrigado pelo comentário! Fico muito feliz em saber que o jogo conseguiu te prender desse jeito, saber que você jogaria por horas é um dos melhores elogios que eu poderia receber :)

Top demais man, talvez seja legal randomizar o ponto de fim tbm, e adicionar um timer pra ver quanto tempo levou pra cada fase

The game is definitely challenging, but it’s really well made! I really enjoyed the variety of enemies, and each one has its own mechanics. Great job!

This tetris game is really good and addictive! I really enjoyed playing it. One thing that would make it even better would be showing the next piece that's coming, so you can plan your moves ahead. It would also be nice if the pieces could increase their falling speed more quickly as the game progresses.

Tem 2 possiveis problemas pra mim... primeiro o cursor ta sendo renderizado atras do container de estatisticas, e segundo o botão de melhorias n ta funcionando pra mim... n sei se o jogo já possui a funcionalidade implementada ou não, mas pra mim não acontece nada ao pressionar o botão "melhorias"

Gameplay: Yes! I really love this kind of game, especially the Jump King-style gameplay. It kept me hooked all the way through. I almost broke my keyboard a couple of times, but it was totally worth it! 

Mood: Definitely! The atmosphere works really well and gives the game a lot of personality.

Verdict: Absolutely, keep going with it! I’d love to see where you take the game next. It has a lot of potential!

I liked the character’s damage sound hahaha

nice game, really cute art style!

Really fun game! I really liked the idea of mixing Tetris with pedalboard organization. One thing that could make it even better would be having a short grace period to rotate or move the piece after it reaches the bottom, before the game actually ends. Sometimes it feels a bit too easy to lose because there isn’t enough time to adjust the piece. Other than that, really cool concept!

I’m playing on PC my GPU is a AMD Radeon RX 6600, I’ll definitely give the WebGL version a try once it’s updated. Hopefully that improves the compatibility! :)

Thank you so much! I’m really glad you liked the ledge climbing assist!

I tested the new build on my phone and it runs smoothly! However, on PC it still seems to stutter quite a bit. Thanks for the update and for working on the optimization!

The game isn't loading for me. I tried to start it, but it never gets past the loading screen

Cool game! but I think it would be nice to have a restart button

The game looks really cool and has a lot of potential! I really enjoyed what I was able to experience, but unfortunately it seems to struggle quite a bit when running in the browser. The game starts lagging pretty heavily, which makes it difficult to play smoothly. I’m not sure if this is specific to the browser version, but optimizing the performance there would definitely improve the experience.

I really enjoyed the art style and the 8-bit music! They give the game a charming and enjoyable atmosphere. I also had fun exploring and managed to collect 207 collectibles. My only complaint is that dying can feel a little frustrating because you have to repeat everything again.

I really enjoyed the atmosphere of the game.

One issue I encountered was with the mouse cursor. I’m not sure if this was intentional or not, but the cursor didn’t seem to be locked to the game window. It remained visible and would eventually reach the edge of the screen, which limited my ability to move the camera properly.

I also managed to fall out of the map and ended up in a sort of limbo, with no way to get back into the level. Adding some boundaries or a respawn system could help prevent this.

Despite these issues, I really liked the atmosphere and think the game has a lot of potential!

I really liked the cute art style and the music! They give the game a very charming atmosphere.

However, I didn’t even make it to the first checkpoint, as it felt like it was too far away. I think the level design could be improved to make the progression feel more natural and engaging. A better-structured level layout with more guidance or intermediate objectives could make the experience more enjoyable.

Overall, I really liked the presentation, and I think the game has a lot of potential!