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zekenek

6
Posts
A member registered 31 days ago

Creator of

Recent community posts

Thanks! I was in a crunch for time, so some of the mechanics introduced I the later levels are unclear. The hollow blocks essentially "absorb" the eyes that are placed over, which will spawn a new eye with the combined value of the eyes that were "absorbed".

haha, thanks! that was actually much of the inspo, so cool you picked up on that

appreciated!

thanks! ah gotcha, thanks for the feedback

thank you! I left it pretty open ended partially on purpose and partially because of time lol

Here is a simple puzzle game prototype I made for the Brackeys 2026.1 Game Jame.

Alas, I could not complete the vision I had for this puzzle game in time, but there are still some mechanics to play around with.

Potential Ideas for this game:

- "bonus" eyes to discover (if reach over the target score limit)

- more levels with "chain reaction" plays

- more block types

- different target zone (eyes) types