I finally remembered to play it! I didn't see a README in the Linux archive but the controls were fairly standard/straightforward so it wasn't an issue.
It was interesting how the bad end kinda feeds into the good ending. I really like the model for Ruthie(?) because it was so appropriately creepy. I also didn't realize that the decision for the book was so pivotal until the game closed after getting the good ending and I could see the debug info in the terminal hehe.
I also think my timing was super randomly on-point with the first door and I clicked on it and got the text about it never being locked right as it opened. Oh and the newspaper in the first area is such a tease! So much juicy info in there if only we could read it :D
The absolute spookiest thing when playing was the door opening sound in the distance, I always got very nervous about what I'd find next... or what could find me.

