Thank you! My motivation was definitely a spooky "remote control robot" game, and so i got to work building a console input system and a post process shader that simulates a sort of infrared camera. Hmm, yeah it seems like the door "closest" function is off by one, index of zero vs not and all that. My apologies. And absolutely would have implemented audio if I had a bit more time! Glad you enjoyed what there was, really appreciate your encouragement and feedback!
zealot
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A member registered Mar 02, 2019 · View creator page →
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A Disco Elysium inspired game, currently a short prototype demo.
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Amphibious Maintenance jam comments · Replied to frodoTimBaku in Amphibious Maintenance jam comments
Thank you! I enjoyed putting together the post process shader and building the terminal-input system. Getting that to work properly was a bit more finicky than I had anticipated. About the door command- i've released an update that should help clear up confusion about its function. When it returns an error, it will also display the door's help dialogue as well. Sorry about that! Thank you for playing!



