Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

zealli

12
Posts
1
Topics
99
Followers
1
Following
A member registered Feb 06, 2022 · View creator page →

Creator of

Recent community posts

I think eventually I will! Apparently I have to build from a mac machine for it to run on a mac machine and I don’t have one, but one of my friends offered. I haven’t had the time to see her yet but I will put it up whenever I get the chance!

THANK YOU SO MUCH FOR PLAYING it means a lot!! I’m so happy it made an emotional impact. 

do you like snails too?? They’re one of my favorite creatures! Im glad you enjoyed, thank you for playing!

Thank you so much for playing and im so happy you enjoyed it!! Also the review you left was very kind and i appreciate your thoughts.❤️❤️

THANK YOU SO MUCH FOR PLAYING i will definitely make the barrel clearer in the future!!! 

(2 edits)

hello!! Thank you for your kind comment! I think in a future build I will need to explain the push/pull mechanics a little more, but for now heres a video I uploaded to show how to get past the first barrel puzzle. You will have to play with a keyboard using wasd or arrow keys and the enter or z key. To pull just interact with the object, to push you have to walk towards the object while interacting.

🪱🪱🪱🪱

Oh perfect! I should've poked around a little more, but I had no idea what Halva was and so I thought it didn't apply to me. Works like a charm. Thanks for the quick reply!

Hello,

I am really excited to make use of this tool! I was able to get it working, but it seems like it doesn't want to work with the Menu UI plugin I am using: 

https://forums.rpgmakerweb.com/index.php?threads/mv-mz-custom-main-menu-ui-using...

I am thinking maybe because of the nature of the tool and how it stores the data, it isn't bundling properly in the game when it builds.  The plugin makes a new folder (uicustom) and maybe the tool isn't expecting that so the exported version does not have the settings applied to the menu. 

I understand if helping out with conflicting plugins isn't something you're willing to spend time on but I thought I'd ask. It was the only plugin I found that could do what I needed it to do so I'm really hoping I can still use it 🙏

hello,

I am using rpgmaker mz. i purchased this plugin today because i need a touchpad for certain mechanics in my game. It works fine if im ONLY using touchpad, but it doesnt hide at all when i use my keyboard. Not only that, but when changing directions with keyboard controls (changing from up to down or left to down or something) theres a brief but annoying pause. this behavior is present in the example project provided in the purchase folder. I tried reducing the delay in the plugin section and it made no difference. I was hoping i could get some assistance in looking into this so i can make my game more accessible to players. 

Thanks!