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Zealeuos

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A member registered Mar 23, 2024 · View creator page →

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Fun game management/auto-battler, has a great core loop, I played through until all 18 of my heroes had the one ring.  There's a lot of potential here, some things that came to mind as I played:

  1. I'd like to be able to rename my heroes.
  2. I'd like to be able to give gifts to help out my favorites.
  3. The kick & swap commands weren't fine enough, I often wanted to swap a healer into a party but the way its implemented now, it was hit/miss if the action was what I wanted.
  4. I wish I could prematurely return a group from the dungeons, sometimes I could see someone with high confidence (? don't know what the purple bar was called) but really low health, so they were highly likely to die before fleeing.
  5. I wish my heroes formed favorites, there was the tombs and they could visit lost friends, but I wish through favorites they would get bonuses to battle and they would much more likely choose to venture together.
  6. I wish I could, for a higher price, encourage a specific class to arrive with the new arrivals.

Overall, this game makes a ton of great steps with no clear missteps, thank you for the game.

Crystal Rush community · Created a new topic Feedback

I played the early access build and had a some of fun, it's neat!  I had some feedback which I'm hoping is planned for future versions:

  • I felt the player's character took up a lot of the center screen, made tracking my targets difficult when they were to the left or lower left of me
  • I wish I could hold down left click to continuously fire
  • I'm looking forward to the slight zoom in you get with looking down sights.
  • The enemies had a lot of life and/or my weapon was quite weak, looking forward to some stronger weapons!
  • When I'm running and shooting, my character collides with my shots

A classic.  This version has a solid foundation on it, I'm looking forward to what new enhancements are added.

Fun game, it's slow, but in a good way.  I wasn't the biggest fan of how the player's bullets prioritize enemies, I never got a good sense on whether my bullets were helping me or just adding to the maelstrom.  I was getting used to it though, so maybe just some more time behind the wheel and I'd come to love it.

This game has such a vibe to it, great work!

A really fun game, it's pretty cool.  I like the addition of the checkpoints, saved me a lot of hassle.  Fun sounds and enemy variety.

Pretty neat game, a nice puzzle game with a nice ramp up in difficulty.  Having to do the Morse code with the space bar was a nice touch.